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Showing 1 to 15 of 22 results Save | Export
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Sung, Euisuk – Technology and Engineering Teacher, 2019
Computational thinking has been popularized in the last decade, particularly with the emphasis on coding education in K-12 schools. The core idea of computational thinking has a close relationship with technology and engineering education (TEE). TEE has emphasized the use of computing skills to solve problems, and integrative STEM education…
Descriptors: Skill Development, Computation, STEM Education, Engineering
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Weidman, Justin; Wright, Geoffrey – Technology and Engineering Teacher, 2019
Construction Education has been dwindling in K-12 classrooms for the past 20 years (Frazier, 2015; Chini, 1999; Jones, 1990). This has led to enrollment issues and professional shortages in the construction industry (Bigelow, 2015). Couple these facts with the call for STEM majors (Painter, 2012), and there is a noteworthy opportunity: combine…
Descriptors: Construction (Process), Technology Education, Elementary Secondary Education, Experiential Learning
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Moon, Cameron; Bartholomew, Scott R.; Weitlauf, John – Technology and Engineering Teacher, 2019
This article describes a lesson in which students will utilize ideation and engineering design to innovate a solution to a design problem using common household products.
Descriptors: Engineering, Design, Innovation, Concept Formation
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Love, Tyler S.; Bhatty, Abraham – Technology and Engineering Teacher, 2019
Within the past few years there has been an increasing emphasis on making computer science (CS) more accessible for all K-12 students. In 2013 there were 12 states that allowed CS courses to count towards high school graduation, and in 2018 that number had grown to 35 states plus the District of Columbia (Code.org, 2018). Due to the increasing…
Descriptors: Computer Science Education, Engineering Education, Design, Elementary School Students
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Wright, Geoffrey A.; Jones, Matthew D. – Technology and Engineering Teacher, 2018
In this article, the authors outline an innovation curriculum that can be taught to elementary-aged students to expand their creative and innovative abilities and potential. The curriculum focuses on divergent and convergent thinking principles embedded in a hands-on learning pedagogy. The curriculum framework is based on an innovation model known…
Descriptors: Elementary School Students, Experiential Learning, Creativity, Innovation
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Welling, Jonathan; Wright, Geoffrey A. – Technology and Engineering Teacher, 2018
The paper rocket activity described in this article effectively teaches the engineering design process (EDP) by engaging students in a problem-based learning activity that encourages iterative design. For example, the first rockets the students build typically only fly between 30 and 100 feet. As students test and evaluate their rocket designs,…
Descriptors: Engineering Education, Teaching Methods, Learning Activities, Design
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Stefan, Victor; Furse, Ben; Ernst, Jeremy V.; Clark, Aaron C.; DeLuca, V. William; Kelly, Daniel P. – Technology and Engineering Teacher, 2018
Countless research studies have shown that employing a variety of instructional methods results in greater student engagement, higher graduation rates, and better student achievement overall (Shernoff, et al., 2003). In order to incorporate a large variety of methods into the classroom, it is important to make use of external resources to help…
Descriptors: School Community Relationship, Educational Methods, School Business Relationship, Experiential Learning
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Kelly, Daniel P.; Sabet, Andrina; Galloway, Cole – Technology and Engineering Teacher, 2018
Technology, engineering, and design (TED) education is replete with hands-on projects and activities to engage students in project- and problem-based learning. TED design briefs provide a realistic context for problems so that students are immersed in as realistic a problem scenario as possible. This article provides a model of best practice for…
Descriptors: Technological Literacy, Service Learning, STEM Education, Experiential Learning
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Kim, Eunhye; Newman, Christine; Lastova, Mark; Bosman, Timothy; Strimel, Greg J. – Technology and Engineering Teacher, 2018
This article presents a culturally situated and socially relevant lesson for intentionally teaching secondary students the fundamental engineering concepts related to Problem Framing and Project Management. This lesson includes: (1) class discussions to engage students in a socially relevant problem (food waste and sustainability) within a…
Descriptors: Secondary School Students, Social Problems, Food, Problem Solving
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Flowers, Jim; Gorski, Alecia – Technology and Engineering Teacher, 2017
Whether you teach elementary school students, secondary school students, or college students, you can include upcycling activities in your class to promote both design skills and an environmental ethic. This article shares how a teacher at one school is doing just this, providing suggestions for those who have different material processing…
Descriptors: Teaching Methods, Recycling, Wastes, Experiential Learning
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Hsiung, Steve C.; Deal, Walter F.; Tuluri, Francis – Technology and Engineering Teacher, 2017
UNITE is a program sponsored by the Army Educational Outreach Program (AEOP, 2015). The STEM Enrichment Activities of AEOP are designed to spark student interest in science, technology, engineering, and mathematics, especially among the underserved and those in earlier grades and educators by providing exciting, engaging, interactive, hands-on…
Descriptors: Summer Programs, Workshops, STEM Education, Competition
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Moye, Johnny J.; Dugger, William E., Jr.; Starkweather, Kendall N. – Technology and Engineering Teacher, 2017
The purpose of the "Learn Better by Doing Study" was to determine the extent to which U.S. public elementary, middle, and high school students were doing hands-on activities in their science, technology, engineering, and mathematics (STEM) classrooms. The International Technology and Engineering Educators Association's (ITEEA's)…
Descriptors: Elementary School Students, Middle School Students, High School Students, Experiential Learning
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Stefaniak, Jill; Katsioloudis, Petros; Matrood, Basim – Technology and Engineering Teacher, 2017
This project promoted students' understanding of the importance of diversity of communities and cultures, and educated them on the challenges faced by children who are undergoing cancer treatments. To provide students with a situated learning experience that encouraged them to develop creative design solutions, the authors created a…
Descriptors: Service Learning, Design, Toys, Hospitalized Children
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Moye, Johnny; Dugger, William E., Jr.; Starkweather, Kendall N. – Technology and Engineering Teacher, 2016
The purpose of the "Learn Better by Doing" study is to determine the extent to which U.S. public school students are doing hands-on activities in their classrooms. The study asks elementary and secondary (middle and high school) science, technology, engineering, and mathematics (STEM) teachers to respond to 13 statements concerning…
Descriptors: Active Learning, Experiential Learning, Public Schools, Hands on Science
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Weidman, Justin; Coombs, Dawan – Technology and Engineering Teacher, 2016
Students had just participated in an experiential learning exercise where they played dodgeball using marshmallows, but the unique context of the game introduced ethical dilemmas that integrated ethics education into a technical education classroom setting. Research shows that "Engineering curriculum and activities at the K-12 level should be…
Descriptors: Simulation, Ethics, Experiential Learning, Technical Education
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