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Love, Tyler S.; Ryan, Larry – Technology and Engineering Teacher, 2017
Crab cakes and football, that's what Maryland does!" (Abrams, Levy, Panay, & Dobkin, 2005). Although the Old Line State is notorious for harvesting delectable blue crabs, the movie "Wedding Crashers" failed to highlight something else Maryland does well: engineering design competitions. This article discusses how a multistate…
Descriptors: Engineering Education, Design, STEM Education, Technology Education
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Potter, Barry S.; Ernst, Jeremy V.; Glennie, Elizabeth J. – Technology and Engineering Teacher, 2017
Educators understand that the current assessment-based standards are not going away anytime soon. Performance based assessments (PBAs) are an effective way of determining the level of student learning that has occurred in a lesson. While some multiple-choice tests tend to only assess the memorization of factual knowledge, PBAs focus on…
Descriptors: Performance Based Assessment, STEM Education, Pilot Projects, High School Students
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Manusos, Dominick O.; Busby, Joe R.; Clark, Aaron C. – Technology and Engineering Teacher, 2013
The article provides information on the changing rules in the authentic designs in gaming. It states that board games have been used to teach before a traditional classroom setting was ever put in place. It mentions that technology, engineering, and design education teachers would do well to develop their assignments to lead students into…
Descriptors: Games, Play, Design, STEM Education
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Berkeihiser, Mike; Ray, Dori – Technology and Engineering Teacher, 2013
The interdisciplinary approach that science, technology, engineering and mathematics (STEM) projects inspire in both teachers and students "brings to light a larger picture that promotes real-world scientific applications, which has in turn been shown to increase undergraduate persistence in STEM." The high school students have been…
Descriptors: Advanced Placement, Interdisciplinary Approach, Science Education, Engineering
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Robinson, Trevor P.; Stewardson, Gary A. – Technology and Engineering Teacher, 2012
Robotic competitions continue to gain popularity in the educational community as a way to engage students in hands-on learning that can raise a student's interest in science, technology, engineering, and mathematics. In 1992, For Inspiration and Recognition of Science and Technology (FIRST) held its first competition and presented a style of…
Descriptors: Competition, Robotics, Experiential Learning, STEM Education