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Wallon, Robert C.; Jasti, Chandana; Lauren, Hillary Z. G.; Hug, Barbara – Journal of Science Education and Technology, 2018
Argumentation has been emphasized in recent US science education reform efforts (NGSS Lead States 2013; NRC 2012), and while existing studies have investigated approaches to introducing and supporting argumentation (e.g., McNeill and Krajcik in "Journal of Research in Science Teaching," 45(1), 53-78, 2008; Kang et al. in "Science…
Descriptors: Science Instruction, Persuasive Discourse, Teaching Methods, Computer Games
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Vallett, David B.; Lamb, Richard; Annetta, Leonard – Journal of Science Education and Technology, 2018
This research represents an unforeseen outcome of the authors' National Science Foundation Innovation Technology Experiences for Students and Teachers (ITEST) program grant in science education. The grant itself focused on the use of serious educational games (SEGs) in the science classroom, both during and after school, to teach science content…
Descriptors: After School Programs, STEM Education, Educational Games, Science Instruction
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Ginosar, Avshalom; Tal, Tali – Journal of Science Education and Technology, 2018
This study employs a single framework for investigating both environmental journalistic texts published on news websites, and science teachers' choices of such texts for their teaching. We analyzed 188 environmental items published during 2 months in seven news websites to determine popularity of topics. Then, 64 science junior high school…
Descriptors: Secondary School Teachers, Junior High Schools, Science Teachers, Science Instruction
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Allison, Elizabeth; Goldston, M. Jenice – Journal of Science Education and Technology, 2018
This study investigates the convergence of multiliteracies and scientific practices in a fifth grade classroom. As students' lives become increasingly multimodal, diverse, and globalized, the traditional notions of literacy must be revisited (New London Group 1996). With the adoption of the Next Generation Science Standards (NGSS Lead States…
Descriptors: Elementary School Students, Grade 5, Elementary School Science, Scientific Literacy
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Bumbacher, Engin; Salehi, Shima; Wieman, Carl; Blikstein, Paulo – Journal of Science Education and Technology, 2018
Manipulative environments play a fundamental role in inquiry-based science learning, yet how they impact learning is not fully understood. In a series of two studies, we develop the argument that manipulative environments (MEs) influence the kind of inquiry behaviors students engage in, and that this influence realizes through the affordances of…
Descriptors: Manipulative Materials, Active Learning, Inquiry, Science Education
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Vieira, Camilo; Magana, Alejandra J.; García, R. Edwin; Jana, Aniruddha; Krafcik, Matthew – Journal of Science Education and Technology, 2018
Computational tools and methods have permeated multiple science and engineering disciplines, because they enable scientists and engineers to process large amounts of data, represent abstract phenomena, and to model and simulate complex concepts. In order to prepare future engineers with the ability to use computational tools in the context of…
Descriptors: Thermodynamics, Integrated Curriculum, Computation, Learning Modules
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Taleyarkhan, Manaz; Dasgupta, Chandan; Garcia, John Mendoza; Magana, Alejandra J. – Journal of Science Education and Technology, 2018
Engineering design thinking is hard to teach and still harder to learn by novices primarily due to the undetermined nature of engineering problems that often results in multiple solutions. In this paper, we investigate the effect of teaching engineering design thinking to freshmen students by using a computer-aided Design (CAD) simulation…
Descriptors: Design, Educational Technology, Engineering Education, Engineering Technology
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Cavlazoglu, Baki; Stuessy, Carol – Journal of Science Education and Technology, 2018
The purpose of this study was to examine changes in the quality of science teachers' argumentation as a result of their engagement in a teacher workshop on earthquake engineering emphasizing distributed learning approaches, which included concept mapping, collaborative game playing, and group lesson planning. The participants were ten high school…
Descriptors: Persuasive Discourse, Pedagogical Content Knowledge, Science Teachers, Teacher Workshops
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Kumar, David Devraj; Dunn, Jessica – Journal of Science Education and Technology, 2018
Analysis of self-reflections of undergraduate education students in a project involving web-supported counterintuitive science demonstrations is reported in this paper. Participating students (N = 19) taught science with counterintuitive demonstrations in local elementary school classrooms and used web-based resources accessed via wireless USB…
Descriptors: Undergraduate Students, Intuition, Reflection, Demonstrations (Educational)
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Schneider, Bertrand; Blikstein, Paulo – Journal of Science Education and Technology, 2018
In this paper, we describe an experiment that compared the use of a Tangible User Interface (physical objects augmented with digital information) and a set of Contrasting Cases as a preparation for future learning. We carried out an experiment (N = 40) with a 2 × 2 design: the first factor compared traditional instruction ("Tell &…
Descriptors: Computer Interfaces, Computer Uses in Education, Comparative Analysis, Conventional Instruction
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Wilson, Christopher D.; Reichsman, Frieda; Mutch-Jones, Karen; Gardner, April; Marchi, Lisa; Kowalski, Susan; Lord, Trudi; Dorsey, Chad – Journal of Science Education and Technology, 2018
Research-based digital games hold great potential to be effective tools in supporting next-generation science learning. However, as with all instructional materials, teachers significantly influence their implementation and contribute to their effectiveness. To more fully understand the contributions and challenges of teacher implementation of…
Descriptors: Curriculum Implementation, Educational Games, Science Materials, Science Curriculum
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Puttick, Gillian; Tucker-Raymond, Eli – Journal of Science Education and Technology, 2018
Science and computational practices such as modeling and abstraction are critical to understanding the complex systems that are integral to climate science. Given the demonstrated affordances of game design in supporting such practices, we implemented a free 4-day intensive workshop for middle school girls that focused on using the visual…
Descriptors: Climate, Systems Building, Workshops, Middle School Students
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Lin, Chien-Liang – Journal of Science Education and Technology, 2018
This study sought to develop a self-report instrument to be used in the assessment of the project competences of college students engaged in online project-based learning. Three scales of the KIPSSE instrument developed for this study, namely, the knowledge integration, project skills, and self-efficacy scales, were based on related theories and…
Descriptors: College Students, Online Courses, Student Projects, Active Learning
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Callis-Duehl, Kristine; Idsardi, Robert; Humphrey, Eve A.; Gougis, Rebekka Darner – Journal of Science Education and Technology, 2018
We explored the scientific argumentation that occurs among university biology students during an argumentation task implemented in two environments: face-to-face in a classroom and online in an asynchronous discussion. We observed 10 student groups, each composed of three students. Our analysis focused on how students respond to their peers'…
Descriptors: College Students, Biology, Persuasive Discourse, Conventional Instruction
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Atmatzidou, Soumela; Demetriadis, Stavros; Nika, Panagiota – Journal of Science Education and Technology, 2018
Educational robotics (ER) is an innovative learning tool that offers students opportunities to develop higher-order thinking skills. This study investigates the development of students' metacognitive (MC) and problem-solving (PS) skills in the context of ER activities, implementing different modes of guidance in two student groups (11-12 years…
Descriptors: Metacognition, Problem Solving, Robotics, Teaching Methods
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