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Showing 1 to 15 of 115 results Save | Export
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Mills, Reece; Tomas, Louisa; Lewthwaite, Brian – Journal of Science Education and Technology, 2019
There is a need for research-informed instructional approaches that promote school students' deep conceptual understanding of abstract geological concepts. Given that a type of learner-constructed stop-motion animation, 'slowmation', has been shown to offer affordances for learning in science preservice teacher education, we extended its…
Descriptors: Plate Tectonics, Animation, Middle School Students, Teaching Methods
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Cuperman, Dan; Verner, Igor M. – Journal of Science Education and Technology, 2019
This article considers student analogical reasoning associated with learning practice in creating bio-inspired robots. The study was in the framework of an outreach course for middle school students. Fifty eighth and ninth graders performed inquiries into behavior and locomotion of snakes and designed robotic models using the BIOLOID robot…
Descriptors: Logical Thinking, Robotics, Models, Biological Sciences
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Lie, Richard; Selcen Guzey, S.; Moore, Tamara J. – Journal of Science Education and Technology, 2019
Recent reforms in education call for science teachers to incorporate STEM concepts into their curricula. This study explores the association among student and teacher demographics, and student learning of engineering content and attitudes towards STEM after participation in an elementary or middle school engineering-based science curricula.…
Descriptors: Educational Change, Science Teachers, Engineering Education, English Language Learners
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Johnson, Emily Kuzneski – Journal of Science Education and Technology, 2019
This study employed mixed methods to investigate the efficacy of scaffolding self-regulated learning prompts within a whole-body educational game, "Waves." This game was designed to teach middle school-aged children basic concepts of waves by moving their bodies to mimic the motions of waves, physically experiencing different velocities…
Descriptors: Scaffolding (Teaching Technique), Science Instruction, Educational Games, Middle School Students
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Kapici, Hasan Ozgur; Akcay, Hakan; de Jong, Ton – Journal of Science Education and Technology, 2019
Although hands-on laboratory experiments are traditionally used in schools, virtual laboratories have entered today's classrooms, due to their specific affordances. In this study, we compared the effect of using hands-on and virtual laboratories in isolation to two different combinations on middle school (7th grade) students' acquisition of…
Descriptors: Laboratory Experiments, Hands on Science, Science Laboratories, Middle School Students
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Hite, R. L.; Jones, M. G.; Childers, G. M.; Ennes, M.; Chesnutt, K.; Pereyra, M.; Cayton, E. – Journal of Science Education and Technology, 2019
Virtual presence describes a users' perception of a virtual reality (VR) environment (VRE), specifically, of their "involvement" (sense of control within a virtual environment with minimal distractions) and "immersion" (multi-input sensory engagement providing apparent realism of objects and interactions). In education, virtual…
Descriptors: Correlation, Adolescents, Cognitive Development, Adolescent Attitudes
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Magana, Alejandra J.; Elluri, Sindhura; Dasgupta, Chandan; Seah, Ying Ying; Madamanchi, Aasakiran; Boutin, Mireille – Journal of Science Education and Technology, 2019
In science and engineering education, the use of heuristics has been introduced as a way of understanding the world, and as a way to approach problem-solving and design. However, important consequences for the use of heuristics are that they do not always guarantee a correct solution. Learning by Design has been identified as a pedagogical…
Descriptors: Role, Computer Simulation, Learning Experience, Middle School Students
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Luo, Wenjing; Wei, Hsin-Ro; Ritzhaupt, Albert D.; Huggins-Manley, A. Corinne; Gardner-McCune, Christina – Journal of Science Education and Technology, 2019
Numerous studies have been undertaken to design, develop, and provide validity evidence for using instruments to measure students' attitudes toward STEM (Science, Technology, Engineering, and Mathematics). This study presents validity evidence of scores produced from the S-STEM measurement tool and used to evaluate changes in attitudes during an…
Descriptors: STEM Education, Middle School Students, Robotics, Educational Environment
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Schellinger, Jennifer; Mendenhall, Anne; Alemanne, Nicole; Southerland, Sherry A.; Sampson, Victor; Marty, Paul – Journal of Science Education and Technology, 2019
The Next Generation Science Standards support understanding of the nature of science as it is practiced and experienced in the real world through interconnected concepts to be imbedded within scientific practices and crosscutting concepts. This study explored how fourth and fifth grade elementary students' views of nature of science change when…
Descriptors: Technology Uses in Education, Active Learning, Inquiry, Elementary School Students
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Tutwiler, M. Shane – Journal of Science Education and Technology, 2019
In this study, we investigate trends in the relationship between what students know and the types of data that capture their attention over time in a science-based multi-user virtual environment. Longitudinal analyses of the patterns of data collected by 143 middle school students (nested within 5 teachers) showed that student prior knowledge was…
Descriptors: Attention, Virtual Classrooms, Science Education, Middle School Students
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Puttick, Gillian; Tucker-Raymond, Eli – Journal of Science Education and Technology, 2018
Science and computational practices such as modeling and abstraction are critical to understanding the complex systems that are integral to climate science. Given the demonstrated affordances of game design in supporting such practices, we implemented a free 4-day intensive workshop for middle school girls that focused on using the visual…
Descriptors: Climate, Systems Building, Workshops, Middle School Students
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Gould, Deena L.; Parekh, Priyanka – Journal of Science Education and Technology, 2018
Engaging in argumentation from evidence is challenging for most middle school students. We report the design of a media-based mentoring system to support middle school students in engaging in argumentation in the context of a game-infused science curriculum. Our design emphasizes learners apprenticing with college student mentors around the…
Descriptors: Mentors, Persuasive Discourse, Educational Games, Science Instruction
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Slemmons, Krista; Anyanwu, Kele; Hames, Josh; Grabski, Dave; Mlsna, Jeffery; Simkins, Eric; Cook, Perry – Journal of Science Education and Technology, 2018
Popularity of videos for classroom instruction has increased over the years due to affordability and user-friendliness of today's digital video cameras. This prevalence has led to an increase in flipped, K-12 classrooms countrywide. However, quantitative data establishing the appropriate video length to foster authentic learning is limited,…
Descriptors: Video Technology, Educational Technology, Technology Uses in Education, Homework
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Ryoo, Kihyun; Bedell, Kristin; Swearingen, Amanda – Journal of Science Education and Technology, 2018
Ensuring that all students, including English language learners (ELLs) who speak English as a second language, succeed in science is more challenging with a shift towards learning through language-intensive science practices suggested by the Next Generation Science Standards (NGSS). Interactive visualization technologies have the potential to…
Descriptors: English Language Learners, Visual Aids, Science Instruction, Chemistry
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Kern, Cindy L.; Crippen, Kent J. – Journal of Science Education and Technology, 2017
Scientific inscriptions--graphs, diagrams, and data--and argumentation are integral to learning and communicating science and are common elements in cyberlearning environments--those involving the use of networked learning technologies. However, previous research has indicated that learners struggle to use inscriptions and when they engage in…
Descriptors: Scaffolding (Teaching Technique), Internet, Electronic Learning, Web Based Instruction
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