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Showing 1 to 15 of 122 results Save | Export
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Gal, Diane; Lewis, Mark – Journal of Educational Technology Systems, 2018
Promoted as a way to enhance learning and improve efficiencies, the steady rise of technology adoption across higher education has created both new opportunities and new challenges. Borrowing principles of design thinking and related user- or learner-centered design practices, this descriptive case study offers an example of how institutions of…
Descriptors: Electronic Learning, Instructional Design, Case Studies, College Instruction
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Christopoulos, Athanasios; Conrad, Marc; Shukla, Mitul – Journal of Educational Technology Systems, 2018
This research links learner engagement with interactions when Hybrid Virtual Learning models are used. Various aspects have been considered, such as learners' prior experiences related to virtual worlds, their preconceptions regarding their use as a learning tool, and the impact that instructional designers' choices have on enhancing the…
Descriptors: Educational Games, Blended Learning, Computer Simulation, Learner Engagement
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Johnston, Elizabeth; Olivas, Gerald; Steele, Patricia; Smith, Cassandra; Bailey, Liston – Journal of Educational Technology Systems, 2018
New virtual reality (VR) applications for education appear frequently in the marketplace but rarely contain explicit pedagogies. The research objective of this study was to identify and categorize principles and practices of pedagogy that are evident but not articulated in selected VR applications for education. Analysis of public content for the…
Descriptors: Computer Simulation, Electronic Learning, Educational Principles, Content Analysis
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Güyer, Tolga; Aydogdu, Seyhmus – Journal of Educational Technology Systems, 2016
This study suggests a classification model and an e-learning system based on this model for all instructional theories, approaches, models, strategies, methods, and technics being used in the process of instructional design that constitutes a direct or indirect resource for educational technology based on the theory of intuitionistic fuzzy sets…
Descriptors: Instructional Design, Classification, Educational Technology, Electronic Learning
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Ahern, Terence C. – Journal of Educational Technology Systems, 2016
Using social media can create a rich learning environment that crosses all content areas. The key to creating this environment is for instructors and designers to match appropriate social media software with the intended learning outcome. This article describes an instructional design strategy that helps educators create learning activities that…
Descriptors: Social Media, Educational Environment, Appropriate Technology, Instructional Design
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Martin, Florence; Ndoye, Abdou; Wilkins, Patricia – Journal of Educational Technology Systems, 2016
Quality Matters is recognized as a rigorous set of standards that guide the designer or instructor to design quality online courses. We explore how Quality Matters standards guide the identification and analysis of learning analytics data to monitor and improve online learning. Descriptive data were collected for frequency of use, time spent, and…
Descriptors: Online Courses, Educational Quality, Standards, Trend Analysis
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Kang, YoungJu; Ritzhaupt, Albert D. – Journal of Educational Technology Systems, 2015
The purpose of this research was to identify the competencies of an educational technologist via a job announcement analysis. Four hundred job announcements were collected from a variety of online job databases over a 5-month period. Following a systematic process of collection, documentation, and analysis, we derived over 150 knowledge, skill,…
Descriptors: Educational Technology, Competence, Occupational Information, Job Analysis
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Alaswad, Zina; Nadolny, Larysa – Journal of Educational Technology Systems, 2015
The use of games and game structures in educational contexts is growing in popularity. An increasing number of technologies have been developed to meet the needs of designing a course as a game. This article discussed the design process in game-based learning and reviewed the research on structuring a course with a focus on feedback, goals, and…
Descriptors: Instructional Design, Educational Games, Technology Integration, Best Practices
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Evans, Michael A.; Pruett, Jordan; Chang, Mido; Nino, Miguel – Journal of Educational Technology Systems, 2014
Middle school mathematics education is subject to ongoing reform based on advances in digital instructional technologies, especially learning games, leading to recent calls for investment in "personalized learning." Through an extensive literature review, this investigation identified three priority areas that should be taken into…
Descriptors: Individualized Instruction, Instructional Design, Middle School Students, Mathematics Instruction
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Liew, Tze Wei; Tan, Su-Mae; Seydali, Rouzbeh – Journal of Educational Technology Systems, 2014
The present study examined the relationship among learners' differences, behaviors in manipulating variables, and learning achievements in a simulation-based program that supports discovery learning in the subject of C-programming algorithm. Participants (n = 66) took the Group Embedded Figures Test, Action Control Scale, and Computer…
Descriptors: Computer Simulation, Individual Differences, Self Efficacy, Student Behavior
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Nitchot, Athitaya; Gilbert, Lester; Wills, Gary B. – Journal of Educational Technology Systems, 2014
The article proposes a self-study system which suggests web links to learners. The suggestions depend upon the learner's chosen competences selected from a competence structure for a particular knowledge domain. Three experiments were conducted, where the first compared the perceived usefulness and value of the links generated by different…
Descriptors: Competency Based Education, Independent Study, Instructional Materials, Hypermedia
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Gradel, Kathleen; Edson, Alden J. – Journal of Educational Technology Systems, 2013
As higher education grapples with addressing the 21st century needs of learners, technology is a pervasive concern. Waters (2012) painted a picture of three historical "screens," namely the television screen, the computer monitor, and today's mobile device screen. As mobile devices become increasingly commonplace in the workplace and on the…
Descriptors: Hypermedia, Technology Integration, Internet, Higher Education
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O'Connor, Eileen – Journal of Educational Technology Systems, 2013
With the advent of web 2.0 and virtual technologies and new understandings about learning within a global, networked environment, online course design has moved beyond the constraints of text readings, papers, and discussion boards. This next generation of online courses needs to dynamically and actively integrate the wide-ranging distribution of…
Descriptors: Web 2.0 Technologies, Learning Activities, Instructional Development, Instructional Innovation
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Luterbach, Kenneth J. – Journal of Educational Technology Systems, 2013
This article describes a new form of instruction called elegant instruction. Generally speaking, educational technologists assert that instruction ought to be effective and efficient. Some educational technologists might add that instruction should also satisfy learners. Incorporating the standard requirements and going beyond satisfaction,…
Descriptors: Teaching Methods, Instructional Effectiveness, Efficiency, Educational Technology
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Scarlatos, Tony – Journal of Educational Technology Systems, 2013
Exploring the Solar System in the elementary school curriculum has traditionally involved activities, such as building scale models, to help students visualize the vastness of space and the relative size of the planets and their orbits. Today, numerous websites provide a wealth of information about the sun and the planets, combining text, photos,…
Descriptors: Multimedia Instruction, Computer Software, Computer Simulation, Educational Games
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