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Barneva, Reneta P.; Brimkov, Valentin E.; Gelsomini, Federico; Kanev, Kamen; Walters, Lisa – Journal of Educational Technology Systems, 2019
Open educational resources (OER) are educational materials with an open license so that they can be freely copied, modified, and reused. While the rising cost of textbooks is a concern in higher education, over 50% of the surveyed educators stated that they are unaware of the OER and how they could replace the traditional textbooks. In addition,…
Descriptors: Undergraduate Students, Business Administration Education, Textbooks, Educational Resources
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Steele, Patricia; Johnston, Elizabeth; Lawlor, Andrew; Smith, Cassandra; Lamppa, Sonja – Journal of Educational Technology Systems, 2019
In the 21st century, easy access to visually rich, immersive, student-centered, virtual applications could augment or replace text-based learning. However, the new developments are offset by the lack of insight into pedagogies needed to guide educators through a visual learning environment. The purpose of this directed content analysis was to…
Descriptors: Computer Simulation, Teaching Methods, Visual Learning, Content Analysis
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Graham, C. Matt; Jones, Nory – Journal of Educational Technology Systems, 2019
This research sought to determine what impact a social network messaging app could have on student's team project performance. The app allowed students to self-select teams based on user profiles within the app. The study investigated three hypotheses that measured the apps impact on the quality of completed team projects, the team's sense of…
Descriptors: Computer Software, Synchronous Communication, Teamwork, Group Unity
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Huang, Albert – Journal of Educational Technology Systems, 2019
This article describes how virtualization technology can provide a solution to the difficulties in teaching, learning, and assessing students' performance in computer networking subjects. The focus of this article is to show how virtualization technology can provide students with hands-on practice, can largely reduce the need for physical…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Experiential Learning
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Ambikairajah, Ananthan; Tisdell, Christopher C. – Journal of Educational Technology Systems, 2019
The interest in, and use of, computers and software for assessment is reported to be increasingly popular via electronic examinations (e-exams). We deepen our understanding of the design, reception, and effectiveness of e-exams for history and philosophy of science modules, undertaken by first-year advanced science and medical science students at…
Descriptors: Computer Assisted Testing, Educational Quality, Evaluation Methods, Science Education
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Ardley, Jillian; Johnson, Jacqueline – Journal of Educational Technology Systems, 2019
Video recordings for student teaching field experiences have been utilized with student teachers (also known as teacher candidates) to (a) capture the demonstration of their lesson plans, (b) critique their abilities within the performance, and (c) share and rate experiences for internal and external evaluations by the state and other…
Descriptors: Video Technology, Educational Technology, Computer Software, Audiovisual Aids
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Mastorodimos, Dimitrios; Chatzichristofis, Savvas A. – Journal of Educational Technology Systems, 2019
Students face difficulties in learning mathematical processes. As a result, they have negative emotions toward mathematics. The use of technology is employed to change the student's attitude toward mathematics. Some methods utilize intelligent tutoring systems to recognize student's emotional state and adapt the learning process accordingly. These…
Descriptors: Mathematics Instruction, Mathematical Concepts, Intelligent Tutoring Systems, Learning Processes
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Matloob Haghanikar, Taraneh – Journal of Educational Technology Systems, 2019
To promote students' awareness about diversity and to create and sustain an ethic of inclusion, it is vital to offer them critical analytical skills necessary to understand systems of power and the tools to create change. Although many faculty already integrate diverse perspectives, materials, and pedagogical approaches into their courses, many of…
Descriptors: Educational Technology, Literacy Education, Instructional Effectiveness, Computer Software
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Barneva, Reneta P.; Brimkov, Valentin E.; Walters, Lisa M. – Journal of Educational Technology Systems, 2018
In all areas of human activity, decision-making based on data analysis is very important. As the availability of data grows, it becomes critical to educate not only traditional students but also those individuals who are now in the workforce, as many of them are expected to manage the complex data streams and to provide evidence and guidance for…
Descriptors: Decision Making, Data Analysis, Visualization, Measurement Techniques
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Acharya, Anal; Sinha, Devadatta – Journal of Educational Technology Systems, 2018
This study uses homogeneity in personal learning styles and heterogeneity in subject knowledge for collaborative learning group decomposition indicating that groups are "mixed" in nature. Homogeneity within groups was formed using K-means clustering and greedy search, whereas heterogeneity imbibed using agenda-driven search. For checking…
Descriptors: Cooperative Learning, Outcomes of Education, Multiple Regression Analysis, Cognitive Style
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Abbas, Ali; Sarfraz, Summaira – Journal of Educational Technology Systems, 2018
The purpose of the study is to provide a literature review of the work done on sign language (SL) around the world and in Pakistan and to develop a translation tool of speech and text to Pakistan Sign Language (PSL) with bilingual subtitles. Information and communication technology and tools development for teaching and learning purposes improve…
Descriptors: Bilingualism, Sign Language, Computer Software, Programming
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Buckley, Jim; DeWille, Tabea; Exton, Chris; Exton, Geraldine; Murray, Liam – Journal of Educational Technology Systems, 2018
Gamification is the use of game design elements in nongame contexts and has been shown to be effective in motivating behavior change. By seeing game elements as "motivational affordances," and formalizing the relationship between these elements and motivational affordances, it is the position of this article that gamification can be…
Descriptors: Games, Design, Educational Technology, Computer Software
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San Jose, David L. – Journal of Educational Technology Systems, 2017
Electronic portfolios (e-portfolios) are commonly positioned to show evidence of student learning with formative and summative assessment benefits. At the University of Auckland teacher education program, two e-portfolio systems were adopted to document preservice teacher's course work and to attest to the Graduating Teacher Standards. This…
Descriptors: Electronic Publishing, Portfolios (Background Materials), Portfolio Assessment, Best Practices
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Alharbi, Wael – Journal of Educational Technology Systems, 2017
Feedback plays an important role in the student learning process as it gives the learners greater insight into what they have actually done to arrive at an outcome. The importance of providing learners with feedback during the learning process comes from the fact that it highlights the difference between the intended outcome and the actual…
Descriptors: Feedback (Response), Computer Mediated Communication, Learning Processes, Undergraduate Students
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Barchilon Ben-Av, Mercedes; Ben-Av, Radel – Journal of Educational Technology Systems, 2016
Recently, there is an explosive growth of smartphone availability. In this work, we studied how mobile and Internet-based Student Response System improves the learning process. We used a free software application (Socrative©) to create a set of questions that can be deployed during the class. It was used in four different courses in three…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Learning Processes
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