NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Teachers2
What Works Clearinghouse Rating
Showing 31 to 45 of 471 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Tuna, Tayfun; Dey, Tuhin; Subhlok, Jaspal; Leasure, Leigh – Journal of Educational Multimedia and Hypermedia, 2018
This paper addresses the use of video for a flipped classroom with a case study. The instructor makes the lecture videos available to the students prior to class, and utilizes the class time for discussion and student questions. We evaluate this approach with an introductory psychology course that was taught repeatedly in a traditional way and as…
Descriptors: Video Technology, Homework, Technology Uses in Education, Discussion (Teaching Technique)
Peer reviewed Peer reviewed
Direct linkDirect link
Blignaut, Seugnet; Ravyse, Werner S. – Journal of Educational Multimedia and Hypermedia, 2018
The authors systematically searched the internet for information on African Digital Games (ADGs). They then applied a lens of serious games where they defined serious games created to have an impact on the target audience, which is beyond the pure entertainment aspect. They found a wide variety of ADGs and grouped them according to two broad main…
Descriptors: Foreign Countries, Video Games, Internet, Cultural Influences
Peer reviewed Peer reviewed
Direct linkDirect link
Shamir, Haya – Journal of Educational Multimedia and Hypermedia, 2018
Assessing students' emerging literacy skills is crucial for identifying areas where a child may be falling behind and can lead directly to an increased chance of reading success. The Waterford Assessment of Core Skills (WACS), a computerized adaptive test of early literacy for students in prekindergarten through 2nd grade, addresses this need.…
Descriptors: Computer Assisted Testing, Adaptive Testing, Reading Tests, Preschool Children
Peer reviewed Peer reviewed
Direct linkDirect link
Leppisaari, Irja – Journal of Educational Multimedia and Hypermedia, 2018
An eGroup mentoring model developed by three Finnish universities of applied sciences is examined in this article. The model is part of a more extensive eMentoring programme. In the operational model higher university of applied sciences degree students act as eMentors for undergraduate students in cross-disciplinary groups with the aim of…
Descriptors: Mentors, Higher Education, Quality of Working Life, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Coombs, Steven; Bhattacharya, Madhumita – Journal of Educational Multimedia and Hypermedia, 2018
The authors propose a definition of Smart Learning linked to digital technologies to see how effective these technologies can enable and empower learning. It is argued that smart learning requires smart thinking to underpin the learning process and knowledge outcomes. This assumption requires a more sophisticated understanding and design of the…
Descriptors: Educational Technology, Technology Uses in Education, Learner Engagement, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Devers, Christopher J.; Devers, Erin E. – Journal of Educational Multimedia and Hypermedia, 2018
This quasiexperiment tests the effect of the use of a randomized name generator (wheel of discussion) on course performance in an introductory psychology course. In one section of the course, the instructor implemented the use of the wheel of discussion immediately, whereas, in the second section, the instructor introduced the wheel of discussion…
Descriptors: Undergraduate Students, Introductory Courses, Psychology, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Hava, Kevser; Cakir, Hasan – Journal of Educational Multimedia and Hypermedia, 2018
This study presents the findings of a systematic literature review on educational computer game development activity utilized in learning environments. The main aim of this review is to investigate the effects of game design activity on learning outcomes of students. Additionally, there are other factors examined in the review such as participant…
Descriptors: Elementary School Students, Secondary School Students, College Students, Student Developed Materials
Peer reviewed Peer reviewed
Direct linkDirect link
Amory, Alan – Journal of Educational Multimedia and Hypermedia, 2018
This research is about a redesign of the online and mobile app African Storybook (ASb) initiative services that support the creation of openly licensed storybooks for Africa. This redesign was initiated after a review of the ASb web site. The redesign makes use of cultural-historical activity theory principles, including: object of activity, tool…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Books
Peer reviewed Peer reviewed
Direct linkDirect link
Maxwell, Pat; Smoker, Kari; Stites-Doe, Susan – Journal of Educational Multimedia and Hypermedia, 2018
The experience of students submitting written homework is compared to those using online homework platforms at a college in the northeastern United States. Results indicate that online homework platforms can increase student engagement in the course when students are satisfied with the platform's functionality and when students believe the…
Descriptors: Homework, Cognitive Style, Accounting, Business Administration Education
Peer reviewed Peer reviewed
Direct linkDirect link
Blum, Michael; Barger, Adam – Journal of Educational Multimedia and Hypermedia, 2018
The digital landscape for teaching and learning increasingly supports the inclusion of multimedia-based instructional strategies. In higher education, a culminating class project or final assignment often requires students to synthesize, analyze, and create content using a variety of communication modalities. Such projects, when closely aligned…
Descriptors: Assignments, Multimedia Materials, Multimedia Instruction, Instructional Innovation
Peer reviewed Peer reviewed
Direct linkDirect link
Vo, Ngoc; Brodsky, Angela; Wilks, Marla; Goodner, Jason; Christopher, Kelley – Journal of Educational Multimedia and Hypermedia, 2018
One of the challenges in higher education courses is to improve learning authenticity or reducing the gap between what being taught at school and what being used in the real world. In this paper, we describe a 6-step model to employ learning authenticity in online courses. Our model infuses characteristics of authentic learning with Madeline…
Descriptors: Online Courses, Sociology, Introductory Courses, College Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Teranishi, Shogo; Yamagishi, Yoshio – Journal of Educational Multimedia and Hypermedia, 2018
Recently, virtual reality (VR) has attracted much attention. We have developed a VR learning application that simulates the process of constructing a self-built PC. Users can virtually experience the process of PC assembly with our system. Our system comprises a head-mounted display called the "Oculus Rift DK2" and a motion sensor called…
Descriptors: Outcomes of Education, Computer Simulation, Computers, Manufacturing
Peer reviewed Peer reviewed
Direct linkDirect link
Shamir, Haya; Yoder, Erik; Pocklington, David; Feehan, Kathryn – Journal of Educational Multimedia and Hypermedia, 2018
This study investigates the impact of using an adaptive computer-assisted instruction (CAI) program in early childhood education. The Waterford Early Reading Program (ERP) is a CAI program that was assigned to kindergarten and first grade students in a school district in Texas for the 2015-2016 school year. The Texas Primary Reading Inventory…
Descriptors: Computer Assisted Instruction, Early Childhood Education, Reading Programs, Kindergarten
Peer reviewed Peer reviewed
Direct linkDirect link
Jones, Monty; Dexter, Sara – Journal of Educational Multimedia and Hypermedia, 2018
This mixed-methods study examined the technology integration learning activities of four teachers throughout one year using weekly quantitative surveys and a series of three qualitative individual interviews. Through the teachers' own voices an illustration of their learning processes is presented, and the gap between what is supported by their…
Descriptors: Teacher Attitudes, Technology Integration, Learning Activities, Faculty Development
Peer reviewed Peer reviewed
Direct linkDirect link
Shamir, Haya; Yoder, Erik; Feehan, Kathryn; Pocklington, David – Journal of Educational Multimedia and Hypermedia, 2018
While recent literature has pointed to the efficacy of computer-assisted instruction (CAI) in providing educational intervention at an early age, there is a lack of research exploring its use in a pre-kindergarten setting. The current study assessed the efficacy of CAI on students at the start of their academic careers. The Waterford Early…
Descriptors: Disadvantaged Youth, Kindergarten, Educational Technology, Achievement Gap
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  32