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Showing 1 to 15 of 37 results Save | Export
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Vo, Ngoc; Brodsky, Angela; Wilks, Marla; Goodner, Jason; Christopher, Kelley – Journal of Educational Multimedia and Hypermedia, 2018
One of the challenges in higher education courses is to improve learning authenticity or reducing the gap between what being taught at school and what being used in the real world. In this paper, we describe a 6-step model to employ learning authenticity in online courses. Our model infuses characteristics of authentic learning with Madeline…
Descriptors: Online Courses, Sociology, Introductory Courses, College Instruction
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Snow, Kathy – Journal of Educational Multimedia and Hypermedia, 2017
This paper presents a discussion around the question of data protection, privacy, liability and the resultant policy that has developed both in public K-12 education and post secondary education in Canada. With no central regulation of online protection in Canada educators in some provinces face a digital divide caused by more restrictive policy…
Descriptors: Foreign Countries, Social Media, Field Trips, Information Security
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Tharani, Karim – Journal of Educational Multimedia and Hypermedia, 2016
According to constructivist theory of learning, new knowledge is learned on the basis of what is already known by learners. Thus for an emerging and transformative technology such as Linked Data to be learned, the technology must be made relevant for learners and must be compatible with their skillset. Designing and developing Linked Data…
Descriptors: Educational Technology, Metadata, Instructional Design, Computer System Design
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Vandercruysse, Sylke; Vandewaetere, Mieke; Maertens, Marie; ter Vrugte, Judith; Wouters, Pieter; de Jong, Ton; van Oostendorp, Herre; Elen, Jan – Journal of Educational Multimedia and Hypermedia, 2015
Despite the pervasiveness of perception and considerable impact of perception on the use of ICT for educational purposes, there is a surprising paucity of perception assessment instruments. The present proposal expands on this through the development and initial validation of the Game Perception Scale (GPS). Based on perception literature,…
Descriptors: Educational Games, Rating Scales, Student Attitudes, Perception Tests
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Rey, Gunter Daniel – Journal of Educational Multimedia and Hypermedia, 2012
The seductive detail effect arises when people learn more deeply from a multimedia presentation when interesting but irrelevant adjuncts are excluded. However, previous studies about this effect are rather inconclusive and contained various methodical problems. The recent experiment attempted to overcome these methodical problems. Undergraduate…
Descriptors: Instructional Material Evaluation, Instructional Materials, Multimedia Materials, Undergraduate Students
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He, Wu; Hartley, Kendall – Journal of Educational Multimedia and Hypermedia, 2010
Lesson planning serves as a key means for ensuring the quality of instruction. In an effort to facilitate and improve the literature related to lesson planning, this paper proposes a framework which integrates online lesson planners, databases, case libraries, and Web 2.0 tools such as blogs and wikis to support both pre-service and in-service…
Descriptors: Web Sites, Electronic Publishing, Lesson Plans, Libraries
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Moos, Daniel – Journal of Educational Multimedia and Hypermedia, 2010
Think-aloud and self-report data from 99 undergraduates were used to consider whether extensive use of self-regulated learning (SRL) with hypermedia results in diminishing benefits. Participants individually used a commercially-based hypermedia environment for 30 minutes to learn about a challenging science-related topic. Think-aloud data were…
Descriptors: Protocol Analysis, Learning Strategies, Hypermedia, Undergraduate Students
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Ketamo, Harri; Kiili, Kristian – Journal of Educational Multimedia and Hypermedia, 2010
In spite of increased interest in game-based learning, relatively little is known about the learning process in games. The aim of this article is to study the process of conceptual change in the context of game-based learning in order to reveal playing behavior that triggers and facilitates it. Primary school pupils (N = 401) played a game of…
Descriptors: Experimental Groups, Educational Games, Models, Metacognition
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Azmy, Nabil Gad; Ismaeel, Dina Ahmed – Journal of Educational Multimedia and Hypermedia, 2010
The purpose of this study is to present an analysis of how the structure and design of the Interactive 3D Graphics Learning Objects can be effective and efficient in terms of Performance, Time on task, and Learning Efficiency. The study explored two treatments, namely whole versus Part Presentations of the Interactive 3D Graphics Learning Objects,…
Descriptors: Experimental Groups, Instructional Design, Time on Task, Behavioral Objectives
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Schrader, P. G.; Lawless, Kimberly; Mayall, Hayley – Journal of Educational Multimedia and Hypermedia, 2008
When examined across studies and fields, navigation research is fragmented and inconsistent. In this article, we argue that this is the result of navigation research having generally been conducted without guidance from an overarching theoretical framework. In order to illustrate our position, we have included results from a very simple…
Descriptors: Models, Internet, Research Methodology, Student Interests
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Guha, Mona Leigh; Druin, Allison; Montemayor, Jaime; Chipman, Gene; Farber, Allison – Journal of Educational Multimedia and Hypermedia, 2007
This paper develops a model of children's storytelling using Physically-Oriented Technology (SPOT). The SPOT model draws upon literature regarding current physical storytelling technologies and was developed using a grounded theory approach to qualitative research. This empirical work focused on the experiences of 18 children, ages 5-6, who worked…
Descriptors: Qualitative Research, Design Requirements, Story Telling, Technology Integration
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Moore, David Richard – Journal of Educational Multimedia and Hypermedia, 2007
Instructional strategies for teaching concepts have long been identified. Less commonly studied is a learner's level of confidence and certitude in their knowledge based upon exposure to these instructional treatments. This experimental research study used an instrument referred to as the Spatial Probability Measure (SPM) to solicit levels of…
Descriptors: Probability, Educational Strategies, Computer Assisted Instruction, Concept Formation
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Deimann, Markus; Keller, John M. – Journal of Educational Multimedia and Hypermedia, 2006
Research on multimedia learning has produced a vast body of findings which, however, are not yet being integrated into a comprehensive framework of reference. For a considerable time, cognitive centered approaches have dominated the literature. Although motivational variables are now being taken into account, there is still a large gap in regard…
Descriptors: Individual Power, Multimedia Instruction, Self Motivation, Hypermedia
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Zumbach, Joerg – Journal of Educational Multimedia and Hypermedia, 2006
In hypertext learning, comparative research is mostly dedicated to differences in text-hypertext information retrieval and processing and to optimization of nonlinear information retrieval. Most of these investigations are conducted within the context of applied research. The theoretical background of information acquisition from linear and…
Descriptors: Hypermedia, Educational Environment, Foreign Countries, College Students
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Gao, Yuan – Journal of Educational Multimedia and Hypermedia, 2005
This article applies the Technology Acceptance Model (TAM) to an online course companion site of a textbook to be used by participants in this study. This article reviews literature on TAM and evaluates a set of hypotheses based on the theoretical relationships established in the TAM model. Results suggest that TAM is overall an effective tool for…
Descriptors: Web Sites, Textbooks, Educational Media, Hypermedia
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