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Andrei, Stefan; Osborne, Lawrence; Smith, Zanthia – Journal of Educational Multimedia and Hypermedia, 2013
The current learning process of Deaf or Hard of Hearing (D/HH) students taking Science, Technology, Engineering, and Mathematics (STEM) courses needs, in general, a sign interpreter for the translation of English text into American Sign Language (ASL) signs. This method is at best impractical due to the lack of availability of a specialized sign…
Descriptors: Deafness, Hearing Impairments, College Students, STEM Education
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Siko, Jason; Barbour, Michael – Journal of Educational Multimedia and Hypermedia, 2013
Research on educational games often focuses on the benefits that playing games has on student achievement. However, there is a growing body of research examining the benefits of having students design games rather than play them. Problems with game design as an instructional tool include the additional instruction on the programming language…
Descriptors: Educational Games, Teaching Methods, Computer Software, Computer Uses in Education
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Heo, Misook – Journal of Educational Multimedia and Hypermedia, 2009
This study examined the effects of the digital storytelling experience on pre-service teachers' self-efficacy towards educational technology. Additionally, this study examined professional dispositions including openness to change towards educational technology, degree of willingness to participate in professional development and technology…
Descriptors: Self Efficacy, Technology Integration, Educational Technology, Preservice Teachers
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Peng, Hsinyi; Fitzgerald, Gail; Park, MeeAeng – Journal of Educational Multimedia and Hypermedia, 2006
This article describes the development of multimedia stories produced by ESL children using a children-as-designers approach. The rationale for the project was based on the use of technology to help second-language learning children express their culturally-diverse backgrounds and perspectives. Stories were produced by ten foreign-born…
Descriptors: English (Second Language), Multimedia Materials, Design, Multicultural Education