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Effectiveness of Clicker-Assisted Teaching in Improving the Critical Thinking of Adolescent Learners
Ghanaat Pisheh, Etrat AlZahra; NejatyJahromy, Yaser; Gargari, Rahim Badri; Hashemi, Touraj; Fathi-Azar, Eskandar – Journal of Computer Assisted Learning, 2019
The effect of the implementation of student response systems (SRSs) in teaching on the critical thinking (CT) of young students was investigated. The study benefited from a quasi-experimental design and a pretest/posttest set-up. Subjects consisted of 156 K-8 students in Tehran during 2016-2017, selected through a multistage cluster sampling, and…
Descriptors: Audience Response Systems, Handheld Devices, Educational Technology, Elementary Education
Samur, Yavuz – Journal of Computer Assisted Learning, 2019
Learning letters is an important area of language learning, conducive to the beginning of reading and writing. Indeed, today's generation prefers to learn through digital games rather than through formal teaching processes. Inspired by this need, the researcher designed this study (a) to test the effectiveness of an instructional digital game,…
Descriptors: Teaching Methods, Kindergarten, Telecommunications, Handheld Devices
Boschman, F.; McKenney, S.; Pieters, J.; Voogt, J. – Journal of Computer Assisted Learning, 2016
This study investigated the role of content knowledge in conversations of kindergarten teachers during collaborative curriculum design of learning material for technology-enhanced learning. Two teams of teachers received support from an early literacy expert during these design activities. Resulting conversations were analyzed on technological…
Descriptors: Kindergarten, Preschool Teachers, Pedagogical Content Knowledge, Technology Uses in Education
Jong, J-T.; Hong, J-C.; Yen, C-Y. – Journal of Computer Assisted Learning, 2013
The different designs of various interactive gaming controllers affect posture and muscle loading of the body. It is assumed that prolonged exposure to the interactive gaming controllers can affect the effectiveness in using the game for the purposes of learning. This study explores the differences in behavioural responses among students with…
Descriptors: Persistence, Children, Kindergarten, Mathematics
Korat, Ofra; Shamir, A. – Journal of Computer Assisted Learning, 2007
We compared the effects of children's reading of an educational electronic storybook on their emergent literacy with those of being read the same story in its printed version by an adult. We investigated 128 5- to 6-year-old kindergarteners; 64 children from each of two socio-economic status (SES) groups: low (LSES) and middle (MSES). In each…
Descriptors: Reading Skills, Intervention, Emergent Literacy, Electronic Publishing