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Iio, Takamasa; Maeda, Ryota; Ogawa, Kohei; Yoshikawa, Yuichiro; Ishiguro, Hiroshi; Suzuki, Kaori; Aoki, Tomohiro; Maesaki, Miharu; Hama, Mika – Journal of Computer Assisted Learning, 2019
This paper reports how robot-assisted language learning (RALL) impacts Japanese adults' English speaking skills. With existing research on RALL focusing on children, there is little evidence indicating RALL's effects on adults. We developed a RALL system comprising a robot, a tablet, and designed learning materials for speaking practice. To…
Descriptors: English (Second Language), Pretests Posttests, Asians, Accuracy
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Wang, Qiao – International Journal of Computer-Assisted Language Learning and Teaching, 2020
The study is the second in a series of mixed-methods studies on the integration of The Sims 4, a life-simulation game, into language classrooms. In this study, the researcher explores the effect of game-based language learning (GBLL) on students' English communicative competence from three aspects, interaction, fluency and content, in a Japanese…
Descriptors: Communicative Competence (Languages), English (Second Language), Language Fluency, Second Language Learning