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Lowell, Victoria Lynn; Morris, James Michael, Jr. – International Journal of Information and Learning Technology, 2019
Purpose: The purpose of this paper is to discuss potential challenges learners from different generations may have with current instructional methods using educational technologies in the classroom. The authors hope to create awareness to help improve equity in learning opportunities and assist educators in understanding the needs of…
Descriptors: Intergenerational Programs, Higher Education, Mixed Age Grouping, Undergraduate Students
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Alsawaier, Raed S. – International Journal of Information and Learning Technology, 2018
Purpose: Gamification is the application of game features, mainly video game elements, into non-game context for the purpose of promoting motivation and engagement in learning. The application of gamification in a pedagogical context provides some remedy for many students who find themselves alienated by traditional methods of instruction. The use…
Descriptors: Educational Games, Teaching Methods, Learning Motivation, Learner Engagement
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Wilson, Chunyu; Scott, Bernard – International Journal of Information and Learning Technology, 2017
Purpose: The purpose of this paper is to review the use of adaptive systems in education. It is intended to be a useful introduction for the non-specialist reader. Design/methodology/approach: A distinction is made between intelligent tutoring systems (ITSs) and adaptive hypermedia systems (AHSs). The two kinds of system are defined, compared and…
Descriptors: Intelligent Tutoring Systems, Hypermedia, Comparative Analysis, Teaching Methods