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Showing 16 to 23 of 23 results Save | Export
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Kwon, Kyungbin – International Journal of Computer Science Education in Schools, 2017
Understanding the students' programming misconceptions is critical in that it identifies the reasons why students make errors in programming and allows instructors to design instructions accordingly. This study investigated the mental models of programming concepts held by pre-service teachers who were novice programmers. In an introductory…
Descriptors: Programming, Novices, Misconceptions, Instructional Design
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von Wangenheim, Aldo; von Wangenheim, Christiane Gresse; Pacheco, Fernando S.; Hauck, Jean C. R.; Ferreira, Miriam Nathalie F. – International Journal of Computer Science Education in Schools, 2017
Computing education in schools faces several problems, such as a lack of computing teachers and time in an already overloaded curriculum. A solution can be a multidisciplinary approach, integrating the teaching of computing within other subjects, creating the need to motivate teachers from other disciplines to teach computing in middle school.…
Descriptors: Middle School Teachers, Teacher Motivation, Workshops, Computer Science Education
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von Wangenheim, Christiane Gresse; Alves, Nathalia Cruz; Rodrigues, Pedro Eurico; Hauck, Jean Carlo – International Journal of Computer Science Education in Schools, 2017
In order to be well-educated citizens in the 21st century, children need to learn computing in school. However, implementing computing education in schools faces several practical problems, such as a lack of computing teachers and time in an already overloaded curriculum. A solution may be a multidisciplinary approach, integrating computing…
Descriptors: Computer Science Education, Computation, Thinking Skills, Interdisciplinary Approach
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Jenkins, Craig W. – International Journal of Computer Science Education in Schools, 2017
This paper is part of a wider action research project taking place at a secondary school in South Wales, UK. The overarching aim of the project is to examine the potential for aspects of literacy and computational thinking to be developed using extensible 'build your own block' programming activities. This paper examines classroom talk at an…
Descriptors: Foreign Countries, Action Research, Secondary School Students, Thinking Skills
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Wohl, Benjamin S.; Beck, Sophie; Blair, Lynne – International Journal of Computer Science Education in Schools, 2017
In these early stages of implementation of the English computing curriculum policy reforms, there are uncertainties with regards to the intentions of computing to young people. To date, research regarding the English computing curriculum has been mostly concerned with the content of the curriculum, its delivery and surrounding pedagogy. In…
Descriptors: Computer Science Education, Curriculum Development, Futures (of Society), Teaching Methods
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Johnson, Claire – International Journal of Computer Science Education in Schools, 2017
"Game Maker" is widely used in UK secondary schools, yet under-researched in that context. This paper presents the findings of a qualitative case study that explores how authoring computer games using Game Maker can support the learning of basic programming concepts in a mainstream UK secondary setting. The research draws on the learning…
Descriptors: Foreign Countries, Computer Games, Educational Technology, Technology Uses in Education
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Rich, Peter Jacob; Jones, Brian Lindley; Belikov, Olga; Yoshikawa, Emily; Perkins, McKay – International Journal of Computer Science Education in Schools, 2017
STEM, the integration of Science, Technology, Engineering, and Mathematics is increasingly being promoted in elementary education. However, elementary educators are largely untrained in the 21st century skills of computing (a subset of technology) and engineering. The purpose of this study was to better understand elementary teachers'…
Descriptors: Computer Science Education, Engineering Education, Elementary Education, Elementary School Teachers
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Papadimitriou, Alexandros – International Journal of Computer Science Education in Schools, 2017
This paper presents an innovative interactive scenario framework called ISLEC for the learning of electrical circuits by high school students or beginners of higher education. This framework aims to develop investigative, critical, creative, and decision-making skills by trainees, as well as aiming to tackle and resolve misunderstandings and…
Descriptors: Equipment, Foreign Countries, Science Instruction, Active Learning
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