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Haseski, Halil Ibrahim – International Journal of Computer Science Education in Schools, 2019
The aim of the present study was to determine the views of pre-service teachers on artificial intelligence. In the present qualitative study, conducted with the phenomenology design, that data were collected from 94 pre-service teachers attending different departments at Manisa Celal Bayar University, Faculty of Education during the 2018- 2019…
Descriptors: Foreign Countries, Preservice Teachers, Student Attitudes, Artificial Intelligence
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Çakiroglu, Ünal; Er, Betül; Ugur, Nursel; Aydogdu, Esra – International Journal of Computer Science Education in Schools, 2018
This study attempts to understand the relationship between learning styles and self-regulated learning of preservice computer teachers in a programming course. Students' strategies for self-regulation with regard to their learning styles were assessed on the basis of qualitative data in terms of programming course. The Turkish version of…
Descriptors: Learning Strategies, Independent Study, Programming, Computer Science Education
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Altiok, Serhat; Yükseltürk, Erman – International Journal of Computer Science Education in Schools, 2018
The purpose of the study is to analyze pre-service IT teachers' views on a five day seminar which is related to current methodologies and tools in K-12 computer programming education. The study sample consisted of 44 pre-service IT teachers who study as 3rd or 4th undergraduate program at Department of Computer Education and Instructional…
Descriptors: Preservice Teachers, Information Technology, Student Attitudes, Programming
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von Wangenheim, Aldo; von Wangenheim, Christiane Gresse; Pacheco, Fernando S.; Hauck, Jean C. R.; Ferreira, Miriam Nathalie F. – International Journal of Computer Science Education in Schools, 2017
Computing education in schools faces several problems, such as a lack of computing teachers and time in an already overloaded curriculum. A solution can be a multidisciplinary approach, integrating the teaching of computing within other subjects, creating the need to motivate teachers from other disciplines to teach computing in middle school.…
Descriptors: Middle School Teachers, Teacher Motivation, Workshops, Computer Science Education
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von Wangenheim, Christiane Gresse; Alves, Nathalia Cruz; Rodrigues, Pedro Eurico; Hauck, Jean Carlo – International Journal of Computer Science Education in Schools, 2017
In order to be well-educated citizens in the 21st century, children need to learn computing in school. However, implementing computing education in schools faces several practical problems, such as a lack of computing teachers and time in an already overloaded curriculum. A solution may be a multidisciplinary approach, integrating computing…
Descriptors: Computer Science Education, Computation, Thinking Skills, Interdisciplinary Approach
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Jenkins, Craig W. – International Journal of Computer Science Education in Schools, 2017
This paper is part of a wider action research project taking place at a secondary school in South Wales, UK. The overarching aim of the project is to examine the potential for aspects of literacy and computational thinking to be developed using extensible 'build your own block' programming activities. This paper examines classroom talk at an…
Descriptors: Foreign Countries, Action Research, Secondary School Students, Thinking Skills
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Wohl, Benjamin S.; Beck, Sophie; Blair, Lynne – International Journal of Computer Science Education in Schools, 2017
In these early stages of implementation of the English computing curriculum policy reforms, there are uncertainties with regards to the intentions of computing to young people. To date, research regarding the English computing curriculum has been mostly concerned with the content of the curriculum, its delivery and surrounding pedagogy. In…
Descriptors: Computer Science Education, Curriculum Development, Futures (of Society), Teaching Methods
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Johnson, Claire – International Journal of Computer Science Education in Schools, 2017
"Game Maker" is widely used in UK secondary schools, yet under-researched in that context. This paper presents the findings of a qualitative case study that explores how authoring computer games using Game Maker can support the learning of basic programming concepts in a mainstream UK secondary setting. The research draws on the learning…
Descriptors: Foreign Countries, Computer Games, Educational Technology, Technology Uses in Education
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Papadimitriou, Alexandros – International Journal of Computer Science Education in Schools, 2017
This paper presents an innovative interactive scenario framework called ISLEC for the learning of electrical circuits by high school students or beginners of higher education. This framework aims to develop investigative, critical, creative, and decision-making skills by trainees, as well as aiming to tackle and resolve misunderstandings and…
Descriptors: Equipment, Foreign Countries, Science Instruction, Active Learning