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Showing 1 to 15 of 18 results Save | Export
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Benitti, Fabiane Barreto Vavassori – Informatics in Education, 2018
Learning Object (LO) is one of the main research topics in the e-learning community in the recent years. In this context, granularity is a key factor for LO reuse. This paper presents a methodology to define the learning objects granularity in the computing area as well as a case study in software testing. We carried out five experiments to…
Descriptors: Methods, Case Studies, Computer Software Evaluation, Resource Units
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Canedo, Edna Dias; Santos, Giovanni Almeida; Leite, Leticia Lopes – Informatics in Education, 2018
The teaching-learning methodology adopted in the Introduction to Computer Science classes may be a process that makes it difficult to understand the principles of programming language for undergraduate students in Computer Science and related areas, generating high failure and course drop out rates. This paper presents an analysis of the results…
Descriptors: Teaching Methods, Introductory Courses, Programming, Programming Languages
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Dogan, Dilek; Gülbahar, Yasemin – Informatics in Education, 2018
It is important today to prepare pre-service teachers to integrate social media tools into their lessons and to teach them how to use social media as a learning environment for educational context. Based on this, an undergraduate course was designed to fulfil this need. Hence, the purpose of this study is to investigate the behaviours and…
Descriptors: Social Media, Preservice Teachers, Preservice Teacher Education, Undergraduate Students
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Pelkola, Timo; Rasila, Antti; Sangwin, Christopher – Informatics in Education, 2018
In this paper we report a study in which we have developed a teaching cycle based closely on Bloom's Learning for Mastery (LFM). The teaching cycle ameliorates some of the practical problems with LFM by making use of the STACK online assessment system to provide automated assessment and feedback to students. We report a clinical trial of this…
Descriptors: Foreign Countries, Program Implementation, Mastery Learning, Calculus
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Battistella, Paulo Eduardo; von Wangenheim, Christiane Gresse; von Wangenheim, Aldo; Martina, Jean Everson – Informatics in Education, 2017
The teaching of sorting algorithms is an essential topic in undergraduate computing courses. Typically the courses are taught through traditional lectures and exercises involving the implementation of the algorithms. As an alternative, this article presents the design and evaluation of three educational games for teaching Quicksort and Heapsort.…
Descriptors: Educational Games, Mathematics Curriculum, Mathematics Instruction, Undergraduate Study
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Purarjomandlangrudi, Afrooz; Chen, David; Nguyen, Anne – Informatics in Education, 2016
Online learning has become a widespread method for providing learning at different levels of education. It has facilitated the learning in many ways and made it more flexible and available by providing learners with more opportunities to learn information, further access to different learning resources, and collaboration rather than face-to-face…
Descriptors: Electronic Learning, Technology Uses in Education, Dropout Rate, Online Courses
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Jian, Yuheng Helen; Javaad, Sohail Syed; Golab, Lukasz – Informatics in Education, 2016
In this paper, we take a new look at the problem of analyzing course evaluations. We examine ten years of undergraduate course evaluations from a large Engineering faculty. To the best of our knowledge, our data set is an order of magnitude larger than those used by previous work on this topic, at over 250,000 student evaluations of over 5,000…
Descriptors: Course Evaluation, Undergraduate Students, Engineering Education, Data Collection
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Goyal Chin, Amita; Etudo, Ugochukwu; Harris, Mark A. – Informatics in Education, 2016
The past decade has witnessed an explosion of the penetration of mobile technology through all strata of society. Mobile technologies including cell phones, tablets, and even some e-readers are used for surfing the web, running apps, reading email, posting to social media, conducting banking transactions, etc. This liberation from desktop and…
Descriptors: Handheld Devices, Information Security, Cybernetics, Online Searching
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Kinnari-Korpela, Hanna – Informatics in Education, 2015
Mathematics' skills and knowledge lay the basis for engineering studies. However, the resources targeted to mathematics' teaching are in many cases very limited. During the past years in our university the reduction of mathematics' contact hours has been significant while at the same time the study groups have grown. However, the mathematical…
Descriptors: Mathematics Instruction, Video Technology, Engineering Education, Teaching Methods
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Beránek, Ladislav – Informatics in Education, 2015
One of the main goals of many educational courses at various colleges, especially those which focus on applied economics and management, is the development of students' entrepreneurship skills. It is usually accomplished through various project-oriented tasks. The development of the students' entrepreneurship skills is also the primary objective…
Descriptors: Foreign Countries, Undergraduate Students, Student Attitudes, Entrepreneurship
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Theodoraki, Aristea; Xinogalos, Stelios – Informatics in Education, 2014
Games for learning are currently used in several disciplines for motivating students and enhancing their learning experience. This new approach of technology-enhanced learning has attracted researchers' and instructors' attention in the area of programming that is one of the most cognitively demanding fields in Computer Science. Several…
Descriptors: Computer Science Education, Programming, Student Attitudes, Educational Games
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Hjorth, Arthur; Wilensky, Uri – Informatics in Education, 2014
In spite of decades of use of agent-based modelling in social policy research and in educational contexts, very little work has been done on combining the two. This paper accounts for a proof-of-concept single case-study conducted in a college-level Social Policy course, using agent-based modelling to teach students about the social and human…
Descriptors: Urban Planning, Constructivism (Learning), Case Studies, Public Policy
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Menolli, André Luís Andrade; Reinehr, Sheila; Malucelli, Andreia – Informatics in Education, 2013
New technologies, such as social networks, wikis, blogs and other social tools, enable collaborative work and are important facilitators of the social learning process. Many companies are using these types of tools as substitutes for their intranets, especially software development companies. However, the content generated by these tools in many…
Descriptors: Social Networks, Computer Mediated Communication, Resource Units, Computer Software
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Benacka, Jan – Informatics in Education, 2013
The article presents a method of explaining the principles of 3D graphics through making a revolvable and sizable orthographic parallel projection of cuboid in Excel. No programming is used. The method was tried in fourteen 90 minute lessons with 181 participants, which were Informatics teachers, undergraduates of Applied Informatics and gymnasium…
Descriptors: Computer Software, Computer Graphics, Scientific Principles, Teaching Methods
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Turcsányi-Szabó, Márta – Informatics in Education, 2012
The paper composes a framework for learning design, using Web 2.0 technologies in teacher training, transferring the advancement in technology to become an affordance in the teaching/learning process, based on Bloom's Extended Digital Taxonomy in order to enhance the Technological Pedagogical and Content Knowledge of teachers. As a case study, it…
Descriptors: Sustainability, Teacher Education, Pedagogical Content Knowledge, Web 2.0 Technologies
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