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Showing 1 to 15 of 29 results Save | Export
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Da Cruz Alves, Nathalia; Gresse Von Wangenheim, Christiane; C.R. Hauck, Jean – Informatics in Education, 2019
As computing has become an integral part of our world, demand for teaching computational thinking in K-12 has increased. One of its basic competences is programming, often taught by learning activities without a predefined solution using block-based visual programming languages. Automatic assessment tools can support teachers with their assessment…
Descriptors: Computation, Thinking Skills, Competence, Elementary Secondary Education
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Kukul, Volkan; Karatas, Serçin – Informatics in Education, 2019
The aim of this study is to develop a self-efficacy measuring tool that can predict the computational thinking skill that is seen as one of the 21st century's skills. According to literature review, an item pool was established and expert opinion was consulted for the created item pool. The study group of this study consists of 319 students…
Descriptors: Computation, Thinking Skills, Self Efficacy, Programming
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Kert, Serhat Bahadir; Kalelioglu, Filiz; Gulbahar, Yasemin – Informatics in Education, 2019
In this study, effectiveness of a computer science course at the secondary school level is investigated through a holistic approach addressing the dimensions of instructional content design, development, implementation and evaluation framed according to ADDIE instructional design model where evaluation part constituted the research process for the…
Descriptors: Foreign Countries, Holistic Approach, Computer Science Education, Secondary Education
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Lopez-Perez, Valentina A.; Ramirez-Correa, Patricio E.; Grandon, Elizabeth E. – Informatics in Education, 2019
This research examines the factors that influence the intention to use information technology in the classroom by primary school teachers based on the Unified Theory of Acceptance and Use of Technology and their technological predisposition. In particular, the relationship between teachers' innovativeness and their beliefs associated with the use…
Descriptors: Information Technology, Foreign Countries, Elementary School Teachers, Technology Integration
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Csizmadia, Andrew; Standl, Bernhard; Waite, Jane – Informatics in Education, 2019
In computer science education at school, computational thinking has been an emerging topic over the last decade. Even though, computational thinking is interpreted and integrated in classrooms in different ways, an identification process about what computational thinking is about has been in progress among computer science school-teachers and…
Descriptors: Constructivism (Learning), Computation, Thinking Skills, Class Activities
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Mourão, Andreza Bastos; Netto, José Francisco de Magalhães – Informatics in Education, 2019
This article presents an experience report regarding the application of an Inclusive Model of Development of Accessible Learning Objects, in the Mathematics discipline, to help 8th year Elementary School children, to perform calculations with natural numbers. The Learning Object was developed using Scratch and accessibility guidelines to include…
Descriptors: Models, Mathematics Instruction, Resource Units, Foreign Countries
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Gabriele, Lorella; Bertacchini, Francesca; Tavernise, Assunta; Vaca-Cárdenas, Leticia; Pantano, Pietro; Bilotta, Eleonora – Informatics in Education, 2019
In the last years, a growing trend in different educational contexts focused on Computational Thinking (CT) skills acquisition for both in-service teachers and students. But very low attention has been paid to pre-service teachers' education in regards to CT skills. To solve this issue, an empirical experimentation has been carried out with 141…
Descriptors: Foreign Countries, Lesson Plans, Computation, Thinking Skills
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Martin, Kit; Horn, Michael; Wilensky, Uri – Informatics in Education, 2019
This paper describes visitor interaction with an interactive tabletop game on the topic of evolutionary adaptations of social insects that we designed in collaboration with a large American museum. We observed visitors playing the game and talked to them about the experience. The game explores the emergent phenomena of ant behavior. Research has…
Descriptors: Incidence, Schemata (Cognition), Museums, Animal Behavior
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Kaloti-Hallak, Fatima; Armoni, Michal; Ben-Ari, Moti – Informatics in Education, 2019
This paper describes a study of students' meaningful learning of the engineering design process during their participation in robotics activities. The population consisted of middle-school students (ages 13-15 years) who participated in the FIRST® LEGO® League competition. The methodology used was qualitative, including observations and…
Descriptors: Robotics, Engineering, Design, Middle School Students
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Costa, Joana Martinho; Miranda, Guilhermina Lobato – Informatics in Education, 2019
This paper presents an approach to the initial programming learning using the four components instructional model and the Alice software. The quasi-experimental design was developed with two groups of students that attended two schools with very different socioeconomic status and school retention levels. The differences obtained in the mean of the…
Descriptors: Computer Software, Instructional Design, Models, Programming
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von Wangenheim, Christiane Gresse; Hauck, Jean C. R.; Demetrio, Matheus Faustino; Pelle, Rafael; da Cruz Alves, Nathalia; Barbosa, Heliziane; Azevedo, Luiz Felipe – Informatics in Education, 2018
The development of computational thinking is a major topic in K-12 education. Many of these experiences focus on teaching programming using block-based languages. As part of these activities, it is important for students to receive feedback on their assignments. Yet, in practice it may be difficult to provide personalized, objective and consistent…
Descriptors: Programming Languages, Programming, Grading, Outcome Measures
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Benitti, Fabiane Barreto Vavassori – Informatics in Education, 2018
Learning Object (LO) is one of the main research topics in the e-learning community in the recent years. In this context, granularity is a key factor for LO reuse. This paper presents a methodology to define the learning objects granularity in the computing area as well as a case study in software testing. We carried out five experiments to…
Descriptors: Methods, Case Studies, Computer Software Evaluation, Resource Units
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Brilingaite, Agne; Bukauskas, Linas; Juškeviciene, Anita – Informatics in Education, 2018
The rapid development of new technologies requires a new set of skills from all users in operating, using, and maintaining digitised environments. Curriculum design in the field of Information and Communication Technologies (ICT) undergoes a rapid change as technological achievements do influence education. The aim of the article was to present…
Descriptors: Problem Based Learning, Information Technology, Computer Science Education, Taxonomy
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Rosamond, Frances – Informatics in Education, 2018
The Computer Science Unplugged activities and project has been an influential STEM (Science, Technology, Engineering & Mathematics) initiative, providing enrichment and teaching activities supporting computational thinking. Many of its activities are suitable for children. One of the most popular Unplugged activities is "Kid Krypto",…
Descriptors: Technology, Computation, Thinking Skills, Enrichment Activities
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Canedo, Edna Dias; Santos, Giovanni Almeida; Leite, Leticia Lopes – Informatics in Education, 2018
The teaching-learning methodology adopted in the Introduction to Computer Science classes may be a process that makes it difficult to understand the principles of programming language for undergraduate students in Computer Science and related areas, generating high failure and course drop out rates. This paper presents an analysis of the results…
Descriptors: Teaching Methods, Introductory Courses, Programming, Programming Languages
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