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Showing 1 to 15 of 17 results Save | Export
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Vieira, Estela Aparecida Oliveira; da Silveira, Aleph Campos; Martins, Ronei Ximenes – Informatics in Education, 2019
This work presents a systematic review whose objective was to identify heuristics applicable to the evaluation of the usability of educational games. Heuristics are usability engineering methods that aim to detect problems in the use of a system during its development and/or when its interface is in interaction with the user. Therefore, applying…
Descriptors: Educational Games, Usability, Heuristics, Computer Games
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Gresse von Wangenheim, Christiane; Araújo e Silva de Medeiros, Giselle; Missfeldt Filho, Raul; Petri, Giani; da Cruz Pinheiro, Fernando; Ferreira, M. Nathalie; Hauck, Jean C. R. – Informatics in Education, 2019
Teaching computational thinking in K-12 as a 21st century skill is becoming increasingly important. Computational thinking describes a specific way of reasoning building on concepts and processes derived from algorithms and programming. One way to teach these concepts is games as an effective and efficient alternative. This article presents…
Descriptors: Educational Games, Middle School Students, Middle School Mathematics, Foreign Countries
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Mourão, Andreza Bastos; Netto, José Francisco de Magalhães – Informatics in Education, 2019
This article presents an experience report regarding the application of an Inclusive Model of Development of Accessible Learning Objects, in the Mathematics discipline, to help 8th year Elementary School children, to perform calculations with natural numbers. The Learning Object was developed using Scratch and accessibility guidelines to include…
Descriptors: Models, Mathematics Instruction, Resource Units, Foreign Countries
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von Wangenheim, Christiane Gresse; Hauck, Jean C. R.; Demetrio, Matheus Faustino; Pelle, Rafael; da Cruz Alves, Nathalia; Barbosa, Heliziane; Azevedo, Luiz Felipe – Informatics in Education, 2018
The development of computational thinking is a major topic in K-12 education. Many of these experiences focus on teaching programming using block-based languages. As part of these activities, it is important for students to receive feedback on their assignments. Yet, in practice it may be difficult to provide personalized, objective and consistent…
Descriptors: Programming Languages, Programming, Grading, Outcome Measures
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Benitti, Fabiane Barreto Vavassori – Informatics in Education, 2018
Learning Object (LO) is one of the main research topics in the e-learning community in the recent years. In this context, granularity is a key factor for LO reuse. This paper presents a methodology to define the learning objects granularity in the computing area as well as a case study in software testing. We carried out five experiments to…
Descriptors: Methods, Case Studies, Computer Software Evaluation, Resource Units
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Canedo, Edna Dias; Santos, Giovanni Almeida; Leite, Leticia Lopes – Informatics in Education, 2018
The teaching-learning methodology adopted in the Introduction to Computer Science classes may be a process that makes it difficult to understand the principles of programming language for undergraduate students in Computer Science and related areas, generating high failure and course drop out rates. This paper presents an analysis of the results…
Descriptors: Teaching Methods, Introductory Courses, Programming, Programming Languages
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Gonçalves, Rafael Queiroz; von Wangenheim, Christiane Gresse; Hauck, Jean Carlo Rossa; Petri, Giani – Informatics in Education, 2017
The management of contemporary software projects is unfeasible without the support of a Project Management (PM) tool. In order to enable the adoption of PM tools in practice, teaching its usage is important as part of computer education. Aiming at teaching PM tools, several approaches have been proposed, such as the development of educational PM…
Descriptors: Feedback (Response), Teaching Methods, Program Administration, Instructional Innovation
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von Wangenheim, Christiane G.; Petri, Giani; Zibertti, André W.; Borgatto, Adriano F.; Hauck, Jean C. R.; Pacheco, Fernando S.; Filho, Raul Missfeldt – Informatics in Education, 2017
The objective of this article is to present the development and evaluation of dETECT (Evaluating TEaching CompuTing), a model for the evaluation of the quality of instructional units for teaching computing in middle school based on the students' perception collected through a measurement instrument. The dETECT model was systematically developed…
Descriptors: Units of Study, Course Evaluation, Case Studies, Evaluation Methods
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Battistella, Paulo Eduardo; von Wangenheim, Christiane Gresse; von Wangenheim, Aldo; Martina, Jean Everson – Informatics in Education, 2017
The teaching of sorting algorithms is an essential topic in undergraduate computing courses. Typically the courses are taught through traditional lectures and exercises involving the implementation of the algorithms. As an alternative, this article presents the design and evaluation of three educational games for teaching Quicksort and Heapsort.…
Descriptors: Educational Games, Mathematics Curriculum, Mathematics Instruction, Undergraduate Study
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Nobre, Cristiane Neri; Meireles, Magali Rezende Gouvêa; Vieira, Niltom, Jr.; de Resende, Mônica Neli; da Costa, Lucivânia Ester; da Rocha, Rejane Corrêa – Informatics in Education, 2016
Information and Communication Technologies (ICT) in education provide a new learning environment where the student builds his own knowledge, allowing his visualization and experimentation. This study evaluated the Geogebra software in the learning process of Calculus. It was observed that the proposed activities helped in the graphical…
Descriptors: Educational Technology, Technology Uses in Education, Computer Software, Visualization
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Arimoto, Maurício M.; Barroca, Leonor; Barbosa, Ellen F. – Informatics in Education, 2016
Open Educational Resources have emerged as important elements of education in the contemporary society, promoting life-long and personalized learning that transcends social, economic and geographical barriers. To achieve the potential of OERs and bring impact on education, it is necessary to increase their development and supply. However, one of…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Educational Technology
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Goldschmidt, Ronaldo; Fernandes de Souza, Isabel; Norris, Monica; Passos, Claudio; Ferlin, Claudia; Cavalcanti, Maria Claudia; Soares, Jorge – Informatics in Education, 2016
The use of computers as teaching and learning tools plays a particularly important role in modern society. Within this scenario, Brazil launched its own version of the "One Laptop per Child" (OLPC) program, and this initiative, termed PROUCA, has already distributed hundreds of low-cost laptops for educational purposes in many Brazilian…
Descriptors: Data Collection, Data Analysis, Computer Uses in Education, Foreign Countries
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Louzada, Alexandre Neves; Elia, Marcos da Fonseca; Sampaio, Fábio Ferrentini; Vidal, Andre Luiz Pestana – Informatics in Education, 2014
The aim of this work is to adapt and test, in a Brazilian public school, the ACE model proposed by Borkulo for evaluating student performance as a teaching-learning process based on computational modeling systems. The ACE model is based on different types of reasoning involving three dimensions. In addition to adapting the model and introducing…
Descriptors: Foreign Countries, Student Evaluation, Evaluation Methods, Educational Strategies
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de Bettio, Raphael Winckler; Pereira, Denilson Alves; Martins, Ronei Ximenes; Heimfarth, Tales – Informatics in Education, 2013
The technological resources used for pedagogical innovation in the form of distance education have increasingly been incorporated into face-to-face education. This article describes the experience of the Federal University of Lavras--Brazil--with new ways to apply technology in face-to-face undergraduate courses. This paper presents (i) the…
Descriptors: Resource Units, Blended Learning, Distance Education, Undergraduate Study
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Cavalcanti, Elmano Ramalho; Pires, Carlos Eduardo; Cavalcanti, Elmano Pontes; Pires, Vládia Freire – Informatics in Education, 2012
Text mining has been used for various purposes, such as document classification and extraction of domain-specific information from text. In this paper we present a study in which text mining methodology and algorithms were properly employed for academic dishonesty (cheating) detection and evaluation on open-ended college exams, based on document…
Descriptors: Cheating, College Students, Student Behavior, Classification
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