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Showing 1 to 15 of 140 results Save | Export
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Redondo, Jose Manuel – IEEE Transactions on Education, 2019
Contribution: This paper describes a highly flexible design for a master's-level server administration course that uses updated technologies, addresses the most important course design challenges and extracts useful feedback from student work. The main contribution of this design is eliminating the self-regulation challenge students encounter in…
Descriptors: Models, Foreign Countries, Student Evaluation, Student Motivation
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Medeiros, Rodrigo Pessoa; Ramalho, Geber Lisboa; Falcão, Taciana Pontual – IEEE Transactions on Education, 2019
Contribution: This paper adds to the results of previous systematic literature reviews by addressing a more contemporary context of introductory programming. It proposes a categorization of introductory programming challenges, and highlights key issues for a research roadmap on introductory programming learning and teaching in higher education.…
Descriptors: Introductory Courses, Programming, Computer Science Education, Higher Education
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Tamburri, Damian Andrew; Casale, Giuliano – IEEE Transactions on Education, 2019
Contribution: This paper quantifies the phenomenon of more versus better research output in computing research education and elaborates on how the organizational variable known as cognitive distance plays a fundamental role in mediating such more versus better research output relation. Background: To improve the current educational system,…
Descriptors: Computer Science Education, Differences, Group Activities, Expertise
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Sapounidis, Theodosios; Stamovlasis, Dimitrios; Demetriadis, Stavros – IEEE Transactions on Education, 2019
Contribution: Prior studies on tangible versus graphical user interfaces have reported controversial findings concerning children's preferences. This paper shows that their preference profiles in the domain of introductory programming are associated with gender and age for both interfaces. Background: The relevant literature mainly consists of…
Descriptors: Preferences, Profiles, Robotics, Introductory Courses
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Rohde, Jacqueline; Musselman, Lisa; Benedict, Brianna; Verdin, Dina; Godwin, Allison; Kirn, Adam; Benson, Lisa; Potvin, Geoff – IEEE Transactions on Education, 2019
Contribution: This paper found that design experiences can foster engineering identity and belongingness for early career electrical and computer engineering students. Students had different interpretations of what it meant to be an engineer (identity) and their belongingness in engineering. This paper provides novel insights into how students may…
Descriptors: Design, Engineering Education, Self Concept, Engineering
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Rennick, Christopher; Hulls, Carol C. W.; McKay, Kenneth N. – IEEE Transactions on Education, 2019
Contribution: A semester-long, open-ended design project was implemented to promote intellectual development of first-year students while reinforcing event-driven/procedural programming principles. This paper describes this approach, and an evaluation strategy using Perry's model for intellectual development. The results show that students can…
Descriptors: Introductory Courses, Engineering Education, Active Learning, Student Projects
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Debiec, Piotr – IEEE Transactions on Education, 2018
In the Internet era, students have increasingly lost interest in traditional lectures; as a consequence, their learning motivation and exam performance have decreased. The widespread adoption of learner-centered teaching methods that address this issue faces certain barriers, including: 1) the significant faculty effort necessary to prepare…
Descriptors: Student Centered Learning, Teaching Methods, Electronic Learning, Computer Mediated Communication
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Marques, Maira; Ochoa, Sergio F.; Bastarrica, Maria Cecilia; Gutierrez, Francisco J. – IEEE Transactions on Education, 2018
Carrying out real-world software projects in their academic studies helps students to understand what they will face in industry, and to experience first-hand the challenges involved when working collaboratively. Most of the instructional strategies used to help students take advantage of these activities focus on supporting agile programming,…
Descriptors: Engineering Education, Computer Software, Cooperative Learning, Metacognition
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Lacave, Carmen; Molina, Ana I.; Redondo, Miguel A. – IEEE Transactions on Education, 2018
Contribution: Findings are provided from an initial survey to evaluate the magnitude of the recursion problem from the student point of view. Background: A major difficulty that programming students must overcome--the learning of recursion--has been addressed by many authors, using various approaches, but none have considered how students perceive…
Descriptors: Student Attitudes, Attitude Measures, Difficulty Level, Programming
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Goncalves, Rafael Queiroz; von Wangenheim, Christiane A. Gresse; Hauck, Jean C. R.; Zanella, Andreia – IEEE Transactions on Education, 2018
Contribution: An approach is presented to provide contextualized feedback for students using a project management (PM) tool. This approach covers the ten PM knowledge areas, guiding students through the planning of software projects. Background: Because software PM is unfeasible without the support of a PM tool there is a growing demand that these…
Descriptors: Feedback (Response), Teaching Methods, Program Administration, Instructional Innovation
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Smith, Max O.; Giugliano, Andrew; DeOrio, Andrew – IEEE Transactions on Education, 2018
Contribution: This paper provides evidence for the benefits of pair programming early in the curriculum on student performance later in the curriculum. It also confirms the short term benefits of partnerships at scale. Background: Engineers often work in teams, both in industry and in academia. Previous work has shown that partnered programming…
Descriptors: Programming, Teamwork, Computer Science Education, Grade Point Average
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Peteranetz, Markeya S.; Flanigan, Abraham E.; Shell, Duane F.; Soh, Leen-Kiat – IEEE Transactions on Education, 2018
Contribution: This paper provides evidence that computational creativity exercises (CCEs) can increase engineering students' learning in introductory computer science (CS1) courses. Its main contribution is its more rigorous treatment/control group research design that allows testing for causal influences of CCEs on student learning and…
Descriptors: Engineering Education, Evidence Based Practice, Problem Solving, Control Groups
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Albluwi, Ibrahim – IEEE Transactions on Education, 2018
Contribution: This paper shows how significantly computer science instructors can disagree when grading code writing questions in introductory computer science (CS1) exams. Certain solutions are considered "very good" by some instructors and "very bad" by others. The study identifies four factors as possible contributors to…
Descriptors: Introductory Courses, Computer Science Education, Teacher Attitudes, Grading
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Giacaman, Nasser; De Ruvo, Giuseppe – IEEE Transactions on Education, 2018
Contribution: Active classroom programmer (ACP) is a software tool that places minimal pressure on resources, and is shown to help improve student learning while also encouraging a high degree of engagement both during and outside of programming lectures. Background: Programming is difficult for students, largely due to the myriad of…
Descriptors: Theory Practice Relationship, Programming, Computer Science Education, Computer Software
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Winberg, Simon L.; Winberg, Christine; Engel-Hills, Penelope – IEEE Transactions on Education, 2018
Contribution: This paper identifies key personal and academic factors in successful transfer to electrical, computer, and mechatronics (ECM) engineering programs. The findings support prior research on engineering transfer shows that successful students accumulate knowledge and behaviors in their sending institution that enable their progress in…
Descriptors: Engineering Education, Computer Science Education, Student Characteristics, Academic Persistence
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