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Showing 61 to 75 of 300 results Save | Export
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Buchanan, Rachel; Southgate, Erica; Smith, Shamus P.; Murray, Tiana; Noble, Brittany – E-Learning and Digital Media, 2017
Given that today's children are prolific users of the internet, concern has been raised about the future impact of the digital footprints they are currently generating. Here, we report on the "Best Footprint Forward" project which utilised focus groups to investigate the digital footprint awareness of 33 children (ranging in age from 10…
Descriptors: Internet, Preadolescents, Elementary School Students, Computer Use
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Ayebi-Arthur, Kofi – E-Learning and Digital Media, 2017
This paper presents a case study of one College of Business (College of Business and Law from 2013) impacted in 2011 by earthquakes in New Zealand. Analyses from interviews of nine staff and documents were used to describe processes of increasing resilience with e-learning over the worst seismic events. Increasing deployment of the University's…
Descriptors: Foreign Countries, Case Studies, Business Administration Education, Natural Disasters
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Hung, Aaron Chia Yuan – E-Learning and Digital Media, 2016
The paper uses actor-network theory (ANT) to analyze the sociotechnical networks of three groups of adolescents who played online games in different physical and social contexts. These include: an internet café, which allowed the players to be co-present; a personal laptop, which gave the player more control over how he played; and at home through…
Descriptors: Networks, Adolescents, Social Theories, Video Games
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Lohnes Watulak, Sarah; Whitfield, Dean – E-Learning and Digital Media, 2016
Given the prevalence of social network sites (SNS) uptake among college students, and Facebook use in particular, we seek to understand the variety of ways in which Facebook is embedded in the routine, everyday lives of undergraduates. In addition to Facebook use, we aim to shed light on non-use; why do some American undergraduates choose to use…
Descriptors: Undergraduate Students, Social Media, Use Studies, Self Control
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Davies, Emma L.; Jolley, Daniel; Coiffait, Fleur-Michelle – E-Learning and Digital Media, 2016
The value of using social media is being increasingly recognised among the academic community. Blogging has been identified by some researchers as a means of reaching a non-academic audience and in order to increase research citations. However, there is little research exploring this method of communication within specific disciplines. This study,…
Descriptors: Foreign Countries, Psychologists, Electronic Journals, Computer Mediated Communication
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Tran, Kelly M. – E-Learning and Digital Media, 2016
In this study, I discuss the need to increase girls' involvement with game design due to the numerous benefits that engaging in this practice might have. In particular, I discuss the tool Twine, an accessible and relatively easy-to-use platform for creating text-based games. I provide an overview of the tool and its potential benefits for…
Descriptors: Elementary School Students, Middle School Students, Preadolescents, Early Adolescents
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Rainford, Jon – E-Learning and Digital Media, 2016
Twitter and other social networking sites have much to offer doctoral students, especially given that models for doctoral education are increasingly becoming more diverse with more students studying part-time for traditional PhDs, or on programmes such as professional doctorates. Prior research has highlighted the benefits of Twitter but, as other…
Descriptors: Social Media, Graduate Students, Doctoral Programs, Telecommunications
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Hattem, David; Lomicka, Lara – E-Learning and Digital Media, 2016
This study presents an overview and critical analysis of the literature related to Twitter and language learning published from 2009 to 2016. Seventeen studies were selected for inclusion based on a four-phase identification procedure, which helped us to identify published studies that resulted in a content analysis of themes in the articles…
Descriptors: Social Media, Second Language Learning, Second Language Instruction, Content Analysis
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Cleveland, Simon; Jackson, Barcus C.; Dawson, Maurice – E-Learning and Digital Media, 2016
With the rise of Web 2.0, microblogging has become a widely accepted phenomenon for sharing information. Moreover, the Twitter platform has become the tool of choice for universities looking to increase their digital footprint. However, scant research addresses the viability of microblogging as a tool to facilitate knowledge creation practices…
Descriptors: Web 2.0 Technologies, Privacy, Electronic Publishing, Social Media
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Greenhalgh, Spencer P.; Rosenberg, Joshua M.; Wolf, Leigh Graves – E-Learning and Digital Media, 2016
Twitter is increasingly accepted as an important educational technology and has been shown to serve a range of purposes. In fact, this variety suggests that Twitter has the potential to serve as a foundational technology: one capable of supporting teachers' learning across multiple formal and informal contexts. To explore this possibility, we…
Descriptors: Social Media, Telecommunications, Graduate Students, Content Analysis
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Rosenberg, Joshua M.; Greenhalgh, Spencer P.; Koehler, Matthew J.; Hamilton, Erica R.; Akcaoglu, Mete – E-Learning and Digital Media, 2016
Affinity spaces are digital or physical spaces in which participants interact with one another around content of shared interest and through a common portal (or platform). Among teachers, some of the largest affinity spaces may be those organized around hashtags on Twitter: These spaces are public, largely unmoderated, and thriving, yet very…
Descriptors: Social Media, Interaction, Teachers, Participation
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Chawinga, Winner Dominic – E-Learning and Digital Media, 2016
It is understood that microblogging (tweeting) which is a form of Web 2.0, has been a centre of attraction in some institutions of higher education. However, despite its hype and pomp as reported by some scholars in developed countries, integration of Twitter in a classroom environment in developing countries is just beginning to flourish. In…
Descriptors: Social Media, Electronic Publishing, Course Content, Foreign Countries
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Burwell, Catherine; Miller, Thomas – E-Learning and Digital Media, 2016
This article explores the literacy practices associated with Let's Play videos (or LPs) on YouTube. A hybrid of digital gaming and video, LPs feature gameplay footage accompanied by simultaneous commentary recorded by the player. Players may set out to promote, review, critique or satirize a game. In recent years, LPs have become hugely popular…
Descriptors: Video Games, Literacy, Educational Practices, Educational Games
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Alfelaij, Bader – E-Learning and Digital Media, 2016
In Kuwait, unsuccessful attempts to use and integrate technology into classrooms and lecture halls are currently being witnessed in schools and higher education institutions. Such failure is believed to be the consequence of various challenges, such as cultural, technical and contextual challenges. In this exploratory study, the researcher has…
Descriptors: Foreign Countries, Technology Integration, Performance Technology, Performance Factors
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Mutisya, Dorothy N.; Makokha, George L. – E-Learning and Digital Media, 2016
Public universities in Kenya are, today, turning to the use of e-learning in an attempt to cope with the rapidly increasing demand for university education. This research was conducted between February 2012 and February 2014 to determine the challenges affecting the adoption of e-learning in these institutions of higher learning. Data were…
Descriptors: Foreign Countries, Public Colleges, Adoption (Ideas), Electronic Learning
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