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Terras, Melody M.; Ramsay, Judith – E-Learning and Digital Media, 2014
Psychological perspectives have long been reflected in educational theory and practice. Therefore, we expect psychology to contribute to our understanding of the impact of technology on the temporal aspects of teaching and learning in this digital age. Understanding how we learn, and how learning and teaching can be facilitated, are key to…
Descriptors: Electronic Learning, Time Factors (Learning), Psychology, Educational Theories
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Shaw, Robert – E-Learning and Digital Media, 2014
The practice of teaching online and the experience of learning with e-media raise issues about time. Taking a historical approach, this article introduces three concepts of time--which physics, psychology and phenomenology characterize--and it questions their adequacy in theories of e-learning. The article argues that Heidegger's…
Descriptors: Electronic Learning, Time, Educational Theories, Phenomenology
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Mathew, David – E-Learning and Digital Media, 2014
This article views the temporal dimensions of e-learning through a psychoanalytic lens, and asks the reader to consider links between online learning and psychoanalysis. It argues that time and its associated philosophical puzzles impinge on both psychoanalytic theory and on e-learning at two specific points. The first is in the distinction…
Descriptors: Electronic Learning, Time, Psychiatry, Cognitive Processes
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Oztok, Murat; Wilton, Lesley; Zingaro, Daniel; Mackinnon, Kim; Makos, Alexandra; Phirangee, Krystle; Brett, Clare; Hewitt, Jim – E-Learning and Digital Media, 2014
Online learning has been conceptualized for decades as being delivered in one of two modes: synchronous or asynchronous. Technological determinism falls short in describing the role that the individuals' psychological, social and pedagogical factors play in their perception, experience and understanding of time online. This article explores…
Descriptors: Electronic Learning, Synchronous Communication, Asynchronous Communication, Time Perspective
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Kabat, Katalin J. – E-Learning and Digital Media, 2014
The present study investigates the temporal elements affecting asynchronous discussion board messages over a semester, ways in which time is contextualized in space and content, and students' spatio-temporal practices within fixed frames. The theoretical framework uses Lefebvre's rhythm analysis, Bakhtin's chronotope, and…
Descriptors: Distance Education, Discussion Groups, Asynchronous Communication, Time
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Keiding, Tina Bering; Qvortrup, Ane – E-Learning and Digital Media, 2014
This article offers a re-description of feedback and the significance of time in feedback constructions based on systems theory. It describes feedback as internal, real-time constructions in a learning system. From this perspective, feedback is neither immediate nor delayed, but occurs in the very moment it takes place. This article argues for a…
Descriptors: Feedback (Response), Time Factors (Learning), Systems Approach, Synchronous Communication
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Paulsen, Christine Andrews; Andrews, Jessica Rueter – E-Learning and Digital Media, 2014
This article describes a transmedia learning experience for early school-aged children. The experience represented an effort to transition a primarily television-based series to a primarily web-based series. Children watched new animation, completed online activities designed to promote STEM (science, technology, engineering, and math)…
Descriptors: STEM Education, Early Childhood Education, Web Based Instruction, Time Factors (Learning)
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Boonsathorn, Wasita; Charoen, Danuvasin; Dryver, Arthur L. – E-Learning and Digital Media, 2014
E-Learning brings access to a powerful but often overlooked teaching tool: random number generation. Using random number generation, a practically infinite number of quantitative problem-solution sets can be created. In addition, within the e-learning context, in the spirit of the mastery of learning, it is possible to assign online quantitative…
Descriptors: Statistical Analysis, Electronic Learning, Teaching Methods, Homework
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Boven, David T. – E-Learning and Digital Media, 2014
This article represents an attempt to more fully understand the interactions of individuals in a specific community of practice on the World Wide Web. It attempts to answer questions about whether norms of participation and learning developed over time have been established in this virtual community of practice. It also explores how the perceived…
Descriptors: Informal Education, Communities of Practice, Online Courses, Web Sites
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Dewan, Jahangir; Chowdhury, Morshed; Batten, Lynn – E-Learning and Digital Media, 2014
This article provides a proposal for personal e-learning system (vPELS [where "v" stands for VLSI: very large scale integrated circuit])) architecture in the context of social network environment for VLSI Design. The main objective of vPELS is to develop individual skills on a specific subject--say, VLSI--and share resources with peers.…
Descriptors: Social Environment, Electronic Learning, Social Networks, Computer System Design
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Scagnoli, Norma; Yontz, Ruth; Choo, Jinhee – E-Learning and Digital Media, 2014
This study explores the use and implementation of computer-assisted language learning (CALL) software in graduate professional education. The investigation looked into self-reported information on graduate students' use of ESL (English as a Second Language) software to improve language skills and their competencies in professional English…
Descriptors: Courseware, Usability, Use Studies, Program Validation
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Beavis, Catherine; Rowan, Leonie; Dezuanni, Michael; McGillivray, Christie; O'Mara, Joanne; Prestridge, Sarah; Stieler-Hunt, Colleen; Thompson, Roberta; Zagami, Jason – E-Learning and Digital Media, 2014
Teachers' beliefs about what it is (or is not) possible to achieve with digital games in educational contexts will inevitably influence the decisions that they make about how, when, and for what specific purposes they will bring these games into their classrooms. They play a crucial role in both shaping and responding to the complex contextual…
Descriptors: Educational Games, Computer Games, Video Games, Mixed Methods Research
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Anand, Gopesh; Chhajed, Dilip; Hong, Seung Won; Scagnoli, Norma – E-Learning and Digital Media, 2014
The insertion of mobile technology in educational settings is becoming more prevalent, making it important to understand the effectiveness of such technology in enhancing students' learning and engagement. This article is based on research conducted to study the effects of the use of mobile technology--specifically iPads--by students in a graduate…
Descriptors: Professional Education, Graduate Students, Graduate Study, Technology Uses in Education
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Al-Alwani, Abdulkareem – E-Learning and Digital Media, 2014
Research trends related to e-learning systems are oriented towards increasing the efficiency and capacity of the systems, thus they reflect a large variance in performance when considering content conformity and quality standards. The Framework related to standardisation of digital content for e-learning systems is likely to play a significant…
Descriptors: Foreign Countries, Electronic Learning, Higher Education, Measures (Individuals)
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Usoro, Abel; Echeng, Razep; Majewski, Grzegorz – E-Learning and Digital Media, 2014
Though a few empirical studies on acceptance of Web 2.0 as a social networking tool in teaching and learning exist, apparently none consider students' and faculties' views from different cultures, which is the focus of this study. This article reports on a pilot study that begins to fill this gap by investigating the perceptions, attitude and…
Descriptors: Foreign Countries, Higher Education, Web 2.0 Technologies, Electronic Learning
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