NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
Eysenck Personality Inventory1
What Works Clearinghouse Rating
Showing all 15 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Engel, Anna; Coll, César; Membrive, Antonio; Oller, Judith – Digital Education Review, 2018
The widespread availability of information and communication technologies (ICTs) has generated new activity contexts that provide opportunities and resources for learning, at the same time as expanding the learning potential of traditional contexts such as the family and schools. Within this framework the present study analyses the frequency with…
Descriptors: Learning Experience, Secondary School Students, After School Programs, Social Media
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Rosselló, Maria; Pinya, Carme – Digital Education Review, 2017
Advances in information and communication technologies, and the introduction of competency-based educational approaches promoted as a result of the participation of universities in the construction of the European Higher Education Area (EHEA) are demanding urgent changes in teaching methodologies and in the role of students. In this context the…
Descriptors: Undergraduate Students, Electronic Publishing, Web Sites, Diaries
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Guerra, Cecilia; Moreira, Antonio; Vieira, Rui – Digital Education Review, 2017
Technological Pedagogical Content Knowledge (TPCK) represents the teachers' professional knowledge needed to integrate technology in education. Following a design-based approach this study describes the strategies for designing and assessing an in-service science teacher education course. Data was obtained through interviews, questionnaires, using…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Technology Integration, Inservice Teacher Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Prendes Espinosa, María Paz; Castañeda, Linda; Gutierrez, Isabel; Román, Mª del Mar – Digital Education Review, 2016
The CAPPLE project is an exploratory research project that aims to analyse the PLEs of future Spanish professionals. An ad-hoc survey about their habits for learning was conducted using a sample of 2054 university students from the last year of a degree. After data collection, two main processes were carried out: (1) the analysis of some of the…
Descriptors: Learning Processes, Cognitive Style, Focus Groups, Research Projects
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Slussareff, Michaela; Bohácková, Petra – Digital Education Review, 2016
This paper compares two kinds of educational treatment within location-based game approach; learning by playing a location-based game and learning by designing a location-based game. Two parallel elementary school classes were included in our study (N = 27; age 14-15). The "designers" class took part in the whole process of game design…
Descriptors: Design, Video Games, Elementary School Students, Student Participation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nieto Moreno de Diezmas, Esther; Dondarza Manzano, Pablo – Digital Education Review, 2016
In this paper the experience of learners during the first phase of the PIPLEP project is explored. PIPLEP is aimed at promoting digital literacy and independent learning with the creation of personal learning environments (PLEs) as the final product. The participants were a group of 17 students enrolled in year 5 of primary school, and the main…
Descriptors: Elementary School Students, Technological Literacy, Independent Study, Student Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Olufunmilola Ogulande, Oyeronke; Oladimeji Olafare, Festus; Ayuba Sakaba, Dabo – Digital Education Review, 2016
The proliferation and utilization of handheld mobile technology among undergraduates for mobile learning cannot be underestimated. This study was geared towards investigating individual and technological factors affecting the perceived usefulness of mobile technology by undergraduates in university of Ilorin, Nigeria. The study was a descriptive…
Descriptors: Foreign Countries, Undergraduate Students, Technology Uses in Education, Telecommunications
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Alcantud Diaz, Maria – Digital Education Review, 2016
This article describes the design and implementation of a Digital Storytelling (DS) experience that was carried out in a foreign language setting with pre-service teachers. This case study sets out to assess the effect of DS aimed at becoming a social awareness and pedagogical tool for both, high education and consequently, primary students. The…
Descriptors: Technology Uses in Education, Story Telling, Preservice Teachers, Consciousness Raising
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Juan, M.-Carmen; Alexandrescu, Lucian; Folguera, Fernando; García-García, Inmaculada – Digital Education Review, 2016
Three-dimensional models are important when the learning content is difficult to acquire from 2D images or other traditional methods. This is the case for learning dental morphology. In this paper, we present a mobile augmented reality (AR) system for learning dental morphology. A study with students was carried out to determine whether learning…
Descriptors: Teaching Methods, Models, Visual Aids, Undergraduate Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Martín-SanJosé, Juan Fernando; Juan, M.-Carmen; Vivó, Roberto; Abad, Francisco – Digital Education Review, 2015
Current learning and assessment are evolving into digital systems that can be used, stored, and processed online. In this paper, three different types of questionnaires for assessment are presented. All the questionnaires were filled out online on a web-based format. A study was carried out to determine whether the use of images related to each…
Descriptors: Multiple Choice Tests, Pretests Posttests, Questionnaires, Questioning Techniques
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Marín, Veronica; López, Magdalena; Maldonado, Guadalupe – Digital Education Review, 2015
Training through gamification is everyday a more evident reality in Primary Education classes. The teachers' view about this has been modified as it is shown in the study published by aDeSe in 2012. However, does it really have place in the students' curricular development in the primary education stage? For the sake of responding to this…
Descriptors: Educational Games, Video Games, Primary Education, Curriculum Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Muñoz González, Juan Manuel; Rubio García, Sebastián; Cruz Pichardo, Ivanovna M. – Digital Education Review, 2015
At the present time, the use of video games goes beyond mere amusement or entertainment due to its potential for developing capacities, dexterity and skills. Thus, video games have extended to environments like that of education, serving as didactic resources within dynamics that respond to the interests and necessities of the 21st century…
Descriptors: Video Games, Classroom Environment, Classroom Techniques, Cooperative Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Uz, Cigdem; Cagiltay, Kursat – Digital Education Review, 2015
Digital games have become popular due to great technological improvements in recent years. They have been increasingly transformed from co-located experiences into multi-played, socially oriented platforms (Herodotou, 2009). Multi-User Online Games provide the opportunity to create a social environment for friendships and strengthen the…
Descriptors: Foreign Countries, College Students, Video Games, Interpersonal Competence
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Agudo, J. Enrique; Rico, Mercedes; Sánchez, Héctor – Digital Education Review, 2015
Based on the assumption that educational software addressing Primary school learners must comprise a set of features to encourage children's creativity and development, the appropriate design of second language hypermedia adaptive games for Primary School children can pose a wide range of challenges both for the language teacher and computer…
Descriptors: Foreign Countries, Preschool Education, Hypermedia, Web Based Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Castaneda, Linda; Soto, Javier – Digital Education Review, 2010
This paper reports on a teaching experience of the introduction of ICT to higher education students in a complementary professional approach and a Personal Learning Environment (PLE) development approach, as well as a naturalistic study based on this experience. The central focus of this methodology was the use of hands-on sessions to introduce…
Descriptors: Foreign Countries, Introductory Courses, Naturalistic Observation, College Students