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Showing 1 to 15 of 27 results Save | Export
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Léger, Pierre-Majorique; An Nguyen, Thanh; Charland, Patrick; Sénécal, Sylvain; Lapierre, Hugo G.; Fredette, Marc – Computers in the Schools, 2019
The study investigates how learner experience with applications (apps) and how app types (native vs. non-native) influence performance in reading comprehension. Twenty-five high school students used different apps to read four texts. The students were asked to use the annotation feature of the apps to facilitate their reading. Ease of use,…
Descriptors: Computer Software, Performance Factors, Student Experience, Reading Comprehension
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Holen, Jodi Bergland; Hung, Woei; Gourneau, Bonni – Computers in the Schools, 2017
This program evaluation study examines an implementation of a one-to-one laptop initiative in a rural high school. Specifically, the researchers adopted a holistic view in evaluating the process and outcomes of this implementation by examining the interrelationships among the key participants using activity theory as a conceptual framework.…
Descriptors: Access to Information, Access to Computers, Social Theories, Program Evaluation
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Jin, Yi; Schmidt-Crawford, Denise A. – Computers in the Schools, 2017
With the widespread use and implementation of technology into PK-20 education, one-to-one laptop programs are becoming popular approaches and have been implemented all over the world in PK-20 classrooms. With the enthusiastic implementation of this kind of program, educators and researchers have started to pay attention to evaluating their…
Descriptors: Laptop Computers, Computer Uses in Education, Educational Technology, Access to Computers
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Peterson, Lana; Scharber, Cassandra – Computers in the Schools, 2017
The purpose of this study was to document the process one district used to design, develop, and implement a one-to-one pilot at its high school as part of its broader commitment to contemporary learning. Specifically, this qualitative case study (a) outlines the process of the laptop pilot, (b) describes the pilot implementation experience for…
Descriptors: Educational Technology, Laptop Computers, Computer Uses in Education, Qualitative Research
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Butzler, Kelly B. – Computers in the Schools, 2016
Students at open-enrollment institutions enter college with a wide range of academic preparedness and are often required to take developmental classes to increase their academic skills to be successful in higher education. Further, few students possess self-regulated learning skills to aid in their learning. Researchers posited that academically…
Descriptors: Technology Uses in Education, Video Technology, Homework, Blended Learning
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Kim, Yanghee – Computers in the Schools, 2016
Compared to boys, many girls are more aware of a social context in the learning process and perform better when the environment supports frequent interactions and social relationships. For these girls, embodied agents (animated on-screen characters acting as tutors) could afford simulated social interactions in computer-based learning and thereby…
Descriptors: Middle School Students, Grade 9, Age Differences, Gender Differences
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Grundmeyer, Trent; Peters, Randal – Computers in the Schools, 2016
Technology is changing the teaching and learning landscape. Teacher preparation programs must produce teachers who have new skills and strategies to leverage the benefits of laptop computers in their classrooms. This study used a phenomenological strategy to explain first-year college students' perceptions of the effects of a 1:1 laptop experience…
Descriptors: Laptop Computers, Computer Uses in Education, Educational Technology, Access to Computers
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Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2015
Homemade PowerPoint games are a low-tech alternative for using game design in classrooms. To date, much of the research examining the games has not shown an improvement in performance. This has led some to question whether the games are properly aligned with the instructional strategies researchers have used as justifications to support using…
Descriptors: Computer Games, Design, Student Projects, Performance
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Perry, David R.; Steck, Andy K. – Computers in the Schools, 2015
Teachers are increasingly integrating mobile digital technology into the classroom. The purpose of this study was to assess the effect of incorporating iPads in a secondary-level geometry course on academic achievement, student engagement, self-efficacy, and meta-cognitive self-regulation. Students in the iPad-using classroom experienced lower…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Self Efficacy
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Ware, Jennifer; Stein, Sarah – Computers in the Schools, 2014
Although the use of dynamic software in high school mathematics in the United States has emerged as a research topic, little research has been conducted on how teachers integrate new software in relation to at-home technology networks. Interviews with eight mathematics teachers from four North Carolina counties participating in 1:1 laptop…
Descriptors: Computer Uses in Education, Educational Technology, Computer Software, Teacher Attitudes
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Andersson, Annika; Räisänen, Kalle – Computers in the Schools, 2014
This article focuses on class blogs and presents results from 1:1 schools in Sweden. While Swedish schools are increasingly using Web 2.0 technologies (e.g., wikis and blogs), most of this use is still at an experimental stage. To further the understanding of how blogs are and can be used, we compare class blogs used in practice with the…
Descriptors: Foreign Countries, Electronic Publishing, Web Sites, Cooperation
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Perry, Judy; Klopfer, Eric – Computers in the Schools, 2014
The integration of learning games into schools holds significant promise, yet faces numerous obstacles. Ubiquitous games (casual games for smart phones) attempt to motivate students to engage repeatedly with content beyond school, while enabling teachers to facilitate deeper reflection on game-related curricula during class. During a two-year…
Descriptors: Educational Games, Handheld Devices, Electronic Learning, Biology
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Dornisch, Michele – Computers in the Schools, 2013
A disconnect exists between students' comfort with using technology for learning and teachers' comfort in using technology for teaching. Students report the desire for more engaging technology-based assignments. Teachers cite multiple reasons for their hesitancy to use technology in their teaching. The current study investigates whether…
Descriptors: Educational Technology, Technology Integration, Technology Uses in Education, Student Evaluation of Teacher Performance
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Tamim, Rana M. – Computers in the Schools, 2013
Teachers around the world are using YouTube movies for different purposes. This mixed-methods study was a preliminary investigation of United Arab Emirates teachers' perceptions about YouTube's advantages in the classroom, current practices, and major challenges faced. Forty-five teachers completed an open-ended questionnaire. Results indicated…
Descriptors: Foreign Countries, Social Networks, Technology Uses in Education, Educational Technology
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Manfra, Meghan McGlinn; Lee, John K. – Computers in the Schools, 2012
In this study the authors investigate whether a whole-class educational blog could facilitate culturally relevant instruction and authentic intellectual work in U.S. history. Qualitative data were collected and analyzed that included student comments posted to an educational blog, classroom observations, and follow-up interviews. Based on the…
Descriptors: Assignments, Web Sites, Electronic Publishing, Prior Learning
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