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Walton, Geoff; Childs, Mark; Jugo, Gordana – British Journal of Educational Technology, 2019
The aim of the project was to motivate school students to learn about the national literature of their own and others' countries. Engagement was fostered via the creation of digital artefacts (or "e-artefacts") such as online comic strips, live videos or animations. The pedagogical rationale was based on Papert's constructionism and…
Descriptors: Literature, Computer Uses in Education, Student Motivation, Foreign Countries
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Ryan, Tracii; Henderson, Michael; Phillips, Michael – British Journal of Educational Technology, 2019
Assessment feedback is increasingly being provided in digital modes, from electronic annotations to digital recordings. Digitally recorded feedback is generally considered to be more detailed than text-based feedback. However, few studies have compared digital recordings with other common feedback modes, including non-digital forms such as…
Descriptors: Feedback (Response), Computer Uses in Education, College Students, Student Attitudes
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Hsiao, Ling; Lee, Irene; Klopfer, Eric – British Journal of Educational Technology, 2019
Computer modeling promotes mechanistic reasoning when learners build and analyze models of complex systems to explore causal mechanisms and use models to generate patterns. StarLogo Nova (SLN), an agent-based modeling (ABM) environment, enables novice programmers to model a system's individual components and investigate its emergent, collective…
Descriptors: Logical Thinking, Computer Simulation, Models, Computer Science Education
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Sun, Meng; Wang, Minhong; Wegerif, Rupert – British Journal of Educational Technology, 2019
Creativity is increasingly considered to be an important goal of education. While creativity can be influenced by many noncognitive factors (eg, personality and motivation), creative thinking remains the most important source of creativity. Creative thinking combines several cognitive processes leading to the generation and selection of new and…
Descriptors: Computer Uses in Education, Cognitive Mapping, Creative Thinking, Creative Development
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Mavrikis, Manolis; Geraniou, Eirini; Gutierrez Santos, Sergio; Poulovassilis, Alexandra – British Journal of Educational Technology, 2019
While it is commonly accepted that Learning Analytics (LA) tools can support teachers' awareness and classroom orchestration, not all forms of pedagogy are congruent to the types of data generated by digital technologies or the algorithms used to analyse them. One such pedagogy that has been so far underserved by LA is exploratory learning,…
Descriptors: Learning Analytics, Discovery Learning, Teaching Methods, Visualization
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Ghanbarzadeh, Reza; Ghapanchi, Amir Hossein – British Journal of Educational Technology, 2018
Three-dimensional virtual world (3DVW) have been adopted extensively in the education sector worldwide, and there has been remarkable growth in the application of these environments for distance learning. A wide variety of universities and educational organizations across the world have utilized this technology for their regular learning and…
Descriptors: Computer Simulation, Higher Education, Computer Uses in Education, Educational Research
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Felix, Vanessa G.; Mena, Luis J.; Ostos, Rodolfo; Maestre, Gladys E. – British Journal of Educational Technology, 2017
Despite the potential benefits that computer approaches could provide for children with cognitive disabilities, research and implementation of emerging approaches to learning supported by computing technology has not received adequate attention. We conducted a pilot study to assess the effectiveness of a computer-assisted learning tool, named…
Descriptors: Down Syndrome, Bibliotherapy, Computer Assisted Instruction, Multimedia Instruction
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Zhang, Meilan – British Journal of Educational Technology, 2016
Despite the growing scholarly interest in educational computer games, research on popular online educational games is rare. Little is known about which online educational games are popular and to what extent, what kind of users are more interested in these games and how interest in the games is related to academic performance. To fill this gap,…
Descriptors: Educational Games, Computer Uses in Education, Internet, Use Studies
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Wang, Jiechen; Ni, Haochen; Rui, Yikang; Cui, Can; Cheng, Liang – British Journal of Educational Technology, 2016
Field practice is an important part of training geography research talents. However, traditional teaching methods may not adequately manage, share and implement instruction resources and thus may limit the instructor's ability to conduct field instruction. A possible answer is found in the rapid development of computer-assisted instruction (CAI),…
Descriptors: Geography, Geography Instruction, Teaching Methods, Computer Assisted Instruction
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Debuse, Justin C. W.; Lawley, Meredith – British Journal of Educational Technology, 2016
Providing students with high quality feedback is important and can be achieved using computer-based systems. While student and educator perspectives of such systems have been investigated, a comprehensive multidisciplinary study has not yet been undertaken. This study examines student and educator perspectives of a computer-based assessment and…
Descriptors: Teacher Student Relationship, Educational Benefits, Teacher Attitudes, Computer Assisted Testing
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Alcoholado, Cristián; Diaz, Anita; Tagle, Arturo; Nussbaum, Miguel; Infante, Cristián – British Journal of Educational Technology, 2016
This study aims to understand the differences in student learning outcomes and classroom behaviour when using the interpersonal computer, personal computer and pen-and-paper to solve arithmetic exercises. In this multi-session experiment, third grade students working on arithmetic exercises from various curricular units were divided into three…
Descriptors: Computer Uses in Education, Handwriting, Problem Solving, Arithmetic
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Wu, Chih-Hung; Huang, Yueh-Min; Hwang, Jan-Pan – British Journal of Educational Technology, 2016
Affect can significantly influence education/learning. Thus, understanding a learner's affect throughout the learning process is crucial for understanding motivation. In conventional education/learning research, learner motivation can be known through postevent self-reported questionnaires. With the advance of affective computing technology,…
Descriptors: Computer Uses in Education, Educational Trends, Affective Behavior, Learning Motivation
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Sim, Gavin; Read, Janet C. – British Journal of Educational Technology, 2016
Teaching practices within educational institutions have evolved through the increased adoption of technology to deliver the curriculum and the use of computers for assessment purposes. For educational technologists, there is a vast array of commercial computer applications available for the delivery of objective tests, and in some instances,…
Descriptors: Computer Assisted Testing, Educational Technology, Heuristics, Usability
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Howard, Sarah K.; Chan, Amy; Caputi, Peter – British Journal of Educational Technology, 2015
The purpose of this paper is to explore the relationship of subject areas to teachers' technology integration. Educational technology research has often identified "culture clashes" to explain differences in technology use between subject areas. These clashes are frequently attributed to core features, values and beliefs held in the…
Descriptors: Technology Integration, English Instruction, Mathematics Instruction, Science Instruction
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Hung, Yu Hsin; Chang, Ray I.; Lin, Chun Fu – British Journal of Educational Technology, 2015
In recent decades, the rapid growth of technology has resulted in software being widely applied in various domains. Attitudes toward using software play an important role in every industry. This study aims to explore the software literacy of accounting students along with their personal traits, such as learning styles and user behavior. This was a…
Descriptors: College Freshmen, Accounting, Majors (Students), Computer Software
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