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Park, Youngmin; Xu, Ying; Collins, Penelope; Farkas, George; Warschauer, Mark – British Journal of Educational Technology, 2019
The current study examines the effects of digital scaffolding on the English literacy of fourth- and sixth-grade students. A total of 1085 native English-speaking and language minority students from 25 treatment classes and 20 control classes across three school districts participated in this study for one school year. Treatment students read…
Descriptors: English, Language Arts, Literacy Education, Teaching Methods
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Daley, Samantha G.; Hillaire, Garron; Sutherland, LeeAnn M. – British Journal of Educational Technology, 2016
Technology makes possible abundant new opportunities to capture and display data in online learning environments. We describe here an example of using these opportunities to improve students' use of the rich supports available in online learning environments. We describe an example of a blended learning experience that uses an online inquiry-based…
Descriptors: Middle School Students, Secondary School Science, Science Curriculum, Grade 6
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Okita, Sandra Y. – British Journal of Educational Technology, 2014
This study examined whether developing earlier forms of knowledge in specific learning environments prepares students better for future learning when they are placed in an unfamiliar learning environment. Forty-one students in the fifth and sixth grades learned to program robot movements using abstract concepts of speed, distance and direction.…
Descriptors: Robotics, Electronic Learning, Programming, Learning Processes
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Hwang, Gwo-Jen; Sung, Han-Yu; Hung, Chun-Ming; Yang, Li-Hsueh; Huang, Iwen – British Journal of Educational Technology, 2013
Educational computer games have been recognized as being a promising approach for motivating students to learn. Nevertheless, previous studies have shown that without proper learning strategies or supportive models, the learning achievement of students might not be as good as expected. In this study, a knowledge engineering approach is proposed…
Descriptors: Computer Games, Educational Games, Elementary School Science, Science Instruction
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Park, Jooyong; Choi, Byung-Chul – British Journal of Educational Technology, 2008
A new computerised testing system was used at home to promote learning and also to save classroom instruction time. The testing system combined the features of short-answer and multiple-choice formats. The questions of the multiple-choice problems were presented without the options so that students had to generate answers for themselves; they…
Descriptors: Experimental Groups, Control Groups, Computer Assisted Testing, Instructional Effectiveness
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Wall, Kate; Higgins, Steve; Smith, Heather – British Journal of Educational Technology, 2005
This study is one element of a government-sponsored evaluation into the introduction of interactive whiteboards (IWBs) to Years 5 and 6 in English primary schools. This element of the research aimed to gather information regarding pupil views of IWBs and the impact these tools can have on teaching and learning. To extend current literature, the…
Descriptors: Teaching Methods, Students, Metacognition