NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
No Child Left Behind Act 20012
What Works Clearinghouse Rating
Showing 31 to 45 of 176 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nooney, Laine – American Journal of Play, 2017
The author retells the origin story of Sierra On-Line and its historic first product, the graphical adventure game "Mystery House." She reviews the academic and journalistic writing that placed the story almost exclusively inside a narrative about early computer games, treating it as a saga of the competition between the graphic…
Descriptors: Video Games, History, Computer Games, Interaction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Markey, Patrick M.; Ferguson, Christopher J. – American Journal of Play, 2017
In this excerpt from their new book, "Moral Combat: Why the War on Violent Video Games Is Wrong" (BenBella Books, 2017), the authors present an argument in defense of video games while dispelling the myth that such games lead to real-world violence. The authors define and examine moral panics and provide guidelines for identifying and…
Descriptors: Video Games, Violence, Fear, Moral Issues
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kocurek, Carly – American Journal of Play, 2017
The author discusses how, in practice, historians often obscure the effect of women's lives, work, and contributions on their topic, and she takes special note of video game history. Using both history and film studies as examples, she argues that games historians can and should adopt feminist viewpoints to help ensure a fuller, more diverse…
Descriptors: Females, Video Games, Films, History
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Guins, Raiford – American Journal of Play, 2017
The author asks what has occurred in game history scholarship to warrant the use of the adjective "new" in "New Video Game History" and suggests an awareness of process may now be influencing the study of games. In support of this observation, he organizes the article along two interrelated fronts. The first speaks to the…
Descriptors: Video Games, History, Design, Historiography
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sommer, Maria; Sommer, Dion – American Journal of Play, 2017
The authors note that ancient Athens, in important ways, connected children, toys, and play. But they also find the scholarship of toys sparse and scattered. They discuss obstacles that can skew our modern view of the Greek mind, and they caution that modern eyes should not see play where the Greeks saw ritual and religious devotion. With these…
Descriptors: Toys, Archaeology, Developmental Psychology, Surveys
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Banchich, Thomas – American Journal of Play, 2017
The author uses the inscriptions and images on several ancient Greek vases to consider how social context, the meanings of play-related words, and particular features of the Greek language contributed to the ability to signal and perceive playfulness. He emphasizes the importance of the lexical range of some Greek words and how expectations linked…
Descriptors: Indo European Languages, Play, Humor, Foreign Countries
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kidd, Stephen E. – American Journal of Play, 2017
The episodic structuring of ancient novels gives rise to the impression that they are not a serious genre in contrast to other genres like tragedy. Episodic plots tend to imply a playfulness not bound to causality but instead a spontaneity that includes the freedom to reinvent themselves. The author argues that novels like Longus's "Daphnis…
Descriptors: Novels, Play, Classical Literature, Humor
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Higl, Andrew – American Journal of Play, 2017
The author discusses the Exeter Book riddles, some of the earliest poems in English, specifically Old English, as perfect examples of how play and poetry intersect. Their playfulness, he claims, is most apparent in the original manuscript, but notes that few modern readers read Old English. The orthography of the manuscript also helps to make the…
Descriptors: Play, Poetry, Games, Puzzles
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Thomson, Paula; Jaque, S. Victoria – American Journal of Play, 2016
Flow experiences (also known as optimal performance) occur when people engage in activities they enjoy. The authors discuss such events in their study that examined a number of healthy, active individuals (performing artists, athletes, and others engaged in a range of recreational activities) and divided these into three groups based on adverse…
Descriptors: Early Experience, Stress Variables, Stress Management, Coping
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Henricks, Thomas S. – American Journal of Play, 2016
The author reviews historical attempts--mostly by European thinkers--to characterize modernity and its relationship to play. He discusses ideas from Friederich Schiller to Brian Sutton-Smith, all to set the ground for a theory of play in the modern world. Emphasizing the ideas of Max Weber--in particular his theory of rationalization and its…
Descriptors: Play, Modern History, Theories, Child Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hyndman, Brendon; Benson, Amanda; Telford, Amanda – American Journal of Play, 2016
Because children spend so much of their time in schools, their playgrounds offer a good setting for promoting active play in young lives. Teachers, instead of considering active play a taxing demand on their busy day, have begun to develop an informal curriculum for it. The authors review the research on children's active play and explores its…
Descriptors: Play, Playgrounds, Informal Education, Physical Environment
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kimiecik, Jay C. – American Journal of Play, 2016
The author uses his father's autobiographical writings about the small-town, baseball experiences of his youth as background for discussing the significant cultural shifts that have dramatically changed the nature of the game from a free-play experience for neighborhood kids to an organized youth-league sport. In contrast to his father's day, the…
Descriptors: Fathers, Autobiographies, Team Sports, Play
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Liapi, Marianthi; Ackermann, Edith – American Journal of Play, 2016
Th?e authors examine the potential impact of play on astronauts adapting to the extreme conditions of space travel. Th?ey cite research showing that well-trained astronauts, though in general physically fi?t and emotionally stable, can suffer from--among other things--boredom and sensory deprivation in the con?fines of the microgravity capsules…
Descriptors: Space Exploration, Space Sciences, Psychological Patterns, Play
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ness, Daniel; Farenga, Stephen J. – American Journal of Play, 2016
The authors consider the strengths and weaknesses of three different visuo-spatial constructive play object (VCPO) types--blocks, bricks, and planks--and their impact on the development of creativity in spatial thinking and higher learning during free play. Each VCPO has its own set of attributes, they note, leading to different purposes,…
Descriptors: Visual Perception, Spatial Ability, Play, Manipulative Materials
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nicholson, ?Julie; Bauer, Anne; Woolley, Ristyn – American Journal of Play, 2016
The authors discuss an urban public school district's efforts to reinsert play after its mandated disappearance for fourteen years under a scripted curriculum imposed to meet the goals of the No Child Left Behind law. The authors analyze field notes, teacher and administrator interviews, coaching records, and surveys to chart the impact on…
Descriptors: Urban Schools, School Districts, Public Schools, Play
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12