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Pub Date: |
2013-05-00 |
Pub Type(s): |
Journal Articles; Reports - Research |
Peer Reviewed: |
Yes |
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Descriptors:
Performance; College Students; Short Term Memory; Sequential Learning; Role; Task Analysis
Abstract:
When learning highly organized sequential patterns of information, humans and nonhuman animals learn rules regarding the hierarchical structures of these sequences. In three experiments, we explored the role of working memory in college students' sequential pattern learning and performance in a computerized task involving a sequential multiple-choice paradigm. In Experiment 1, we explored whether working memory was necessary to abstract the structure of sequential patterns both with and without violations of pattern structure. In Experiment 2, we investigated whether working memory was necessary for accurate pattern performance after patterns with and without violations to pattern structure were learned well. Results indicated working memory was necessary for abstracting the rule describing overall pattern structure for patterns both with and without a violation of pattern structure. Further, once the pattern was well learned, working memory was required only for accurate performance of patterns containing a violation of pattern structure. In Experiment 3, we evaluated whether occupying working memory impaired participants' ability to track their location within a sequence while performing the sequence or impaired their ability to abstract the rule governing the sequence. Results suggested that occupying working memory impaired participants' ability to learn the rule describing the sequence. (Contains 4 figures.)
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Pub Date: |
2012-09-00 |
Pub Type(s): |
Journal Articles; Reports - Research |
Peer Reviewed: |
Yes |
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Descriptors:
Mathematics Education; Grade 2; Geometry; Sequential Learning; Elementary School Mathematics; Teaching Methods
Abstract:
In mathematics education, there is a continuing debate about the nature of mathematics, which some claim to be an objective science, whereas others note its socially and individually constructed nature. From a strict cultural-historical perspective, the objective and subjective sides of mathematics are but manifestations of a higher-order phenomenon that may be summarized by the aphorism that mind is in society to the extent that society is in the mind. In this study, we show, drawing on exemplifying materials from a second-grade unit on three-dimensional geometry, how mathematics manifests itself both as objective science all the while being subjectively produced. A particular three-turn interactional sequence comes to play a central role. We conclude by re-assigning a positive role to a much-maligned sequentially ordered conversational routine.
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Pub Date: |
2012-09-00 |
Pub Type(s): |
Journal Articles; Reports - Evaluative |
Peer Reviewed: |
Yes |
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Descriptors:
Grade 3; Investigations; Preschool Education; Task Analysis; Spatial Ability; Cognitive Mapping; Sequential Learning; Cognitive Development; Age Differences; Children; Cognitive Processes; Mathematics Education
Abstract:
The representation of numerical and non-numerical ordered sequences was investigated in children from preschool to grade 3. The child's conception of how sequence items map onto a spatial scale was tested using the Number-to-Position task (Siegler & Opfer, 2003) and new variants of the task designed to probe the representation of the alphabet (i.e., letter sequence) and the calendar year (i.e., month sequence). The representation of non-numerical order showed the same developmental pattern previously observed for numerical representation, with a logarithmic mapping in the youngest children and a shift to linear mapping in older children. Although the individual ability to position non-numerical items was related to the child's knowledge of the sequence, a significant amount of unique variance was explained by her type of number-line representation. These results suggest that the child's conception of numerical order is generalized to non-numerical sequences and that the concept of linearity is acquired in the numerical domain first and progressively extended to all ordinal sequences. (Contains 3 figures and 5 tables.)
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Pub Date: |
2012-07-00 |
Pub Type(s): |
Journal Articles; Reports - Research |
Peer Reviewed: |
Yes |
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Descriptors:
Skill Development; Sequential Learning; Age Differences; Reaction Time; Probability; Accuracy; Early Adolescents; Learning Processes
Abstract:
Implicit skill learning underlies obtaining not only motor, but also cognitive and social skills through the life of an individual. Yet, the ontogenetic changes in humans' implicit learning abilities have not yet been characterized, and, thus, their role in acquiring new knowledge efficiently during development is unknown. We investigated such learning across the lifespan, between 4 and 85 years of age with an implicit probabilistic sequence learning task, and we found that the difference in implicitly learning high- vs. low-probability events--measured by raw reaction time (RT)--exhibited a rapid decrement around age of 12. Accuracy and z-transformed data showed partially different developmental curves, suggesting a re-evaluation of analysis methods in developmental research. The decrement in raw RT differences supports an extension of the traditional two-stage lifespan skill acquisition model: in addition to a decline above the age 60 reported in earlier studies, sensitivity to raw probabilities and, therefore, acquiring new skills is significantly more effective until early adolescence than later in life. These results suggest that due to developmental changes in early adolescence, implicit skill learning processes undergo a marked shift in weighting raw probabilities vs. more complex interpretations of events, which, with appropriate timing, prove to be an optimal strategy for human skill learning.
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Pub Date: |
2012-11-00 |
Pub Type(s): |
Journal Articles; Reports - Research |
Peer Reviewed: |
Yes |
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Descriptors:
Video Technology; Electronic Learning; Technology Uses in Education; Interactive Video; Eye Movements; Cognitive Style; Integrated Learning Systems; Visual Learning; Sequential Learning; Multimedia Materials; Adults; Graduate Students; Foreign Countries
Abstract:
More and more videos are now being used in e-learning context. For improving learning effect, to understand how students view the online video is important. In this research, we investigate how students deploy their attention when they learn through interactive slide video in the aim of better understanding observers' learning style. Felder and Silverman's learning style scale was applied to identify learner's learning preference. Participants' eye movement was recorded in an eye-tracking lab. "Eye-mind" assumption is supported by a mild correlation between posttest score and viewing ratio. Different viewing behavior of different learners with strong and intermediate visual learning preference is investigated. Some eye movement metrics like fixation time, speed and direction related to global and sequential learning style are investigated. The result showed a high consistence with corresponding learning style characteristics, which provides another way to verify the validity of learning style. Possible applications such as incorporating with adaptive learning management system are discussed. (Contains 3 figures and 8 tables.)
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