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1. Two in One Conditioning? The Role of Valence in Concept Learning (EJ1000818)

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Author(s):

Glaser, TinaWalther, Eva

Source:

Learning and Motivation, v44 n3 p174-183 Aug 2013

Pub Date:

2013-08-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
StimuliConditioningConcept FormationPictorial StimuliTransfer of TrainingComparative AnalysisRoleLearning Processes

Abstract:
The present two studies investigated whether semantic as well as evaluative stimulus aspects can be conditioned to neutral stimuli. In Study 1, pictures of large and small objects were paired with neutral stimuli (conditioned stimuli (CSs)). The subsequently assessed size and likeability ratings indicated that valence as well as size was transferred to the CSs. CSs paired with pictures showing la Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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2. Cued Reacquisition Trials during Extinction Weaken Contextual Renewal in Human Predictive Learning (EJ1000824)

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Author(s):

Effting, MariekeVervliet, BramBeckers, TomKindt, Merel

Source:

Learning and Motivation, v44 n3 p184-195 Aug 2013

Pub Date:

2013-08-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
StimuliCuesLearning ProcessesPredictionContext EffectTrainingPerformance

Abstract:
Extinction is generally more context specific than acquisition, as illustrated by the renewal effect. While most strategies to counteract renewal focus on decreasing the context specificity of extinction, the present work aimed at increasing the context specificity of acquisition learning. Two experiments examined whether presenting cued reacquisition trials during extinction weaken renewal in hu Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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3. Beyond Tier-Based Bigrams: An Artificial Grammar Learning Study (EJ1001189)

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Author(s):

Koo, HahnOh, Young-il

Source:

Language Sciences, v38 p53-58 Jul 2013

Pub Date:

2013-07-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
GrammarClassificationAcousticsPhonologyLearning ProcessesPerformanceLanguage PatternsLanguage AcquisitionLanguage Research

Abstract:
Some of recently proposed phonotactic learners are tier-based bigram learners that restrict their hypothesis space to patterns between two segments that are adjacent at the tier level. This assumption is understandable considering that typologically frequent nonadjacent sound patterns are predominantly those that hold between two tier-adjacent segments. However, it is not clear whether the assump Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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4. Parental Choice of Schooling, Learning Processes and Inter-Ethnic Friendship Patterns: The Case of Malay Students in Chinese Primary Schools in Malaysia (EJ1001130)

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Author(s):

Sua, Tan YaoNgah, KamarudinDarit, Sezali Md.

Source:

International Journal of Educational Development, v33 n4 p325-336 Jul 2013

Pub Date:

2013-07-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Foreign CountriesStudent SurveysQualitative ResearchStatistical AnalysisExpectationElementary School StudentsSchool ChoiceParent AttitudesIntergroup RelationsStudent DiversityLearning ProblemsLearning ProcessesFriendshipPeer RelationshipLanguage of InstructionDeveloping NationsOutcomes of EducationChineseCode Switching (Language)Ethnic DiversityReligious Cultural GroupsReligious Factors

Abstract:
This study surveys 200 Malay students enrolled in three Chinese primary schools in relation to three issues, i.e., parental choice of schooling, learning processes and inter-ethnic friendship patterns. The three issues are explored through a combination of quantitative and qualitative research methodologies. Parental expectations for their children's learning and academic outcomes emerge as the d Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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5. Using Online Measures to Determine How Learners Process Instructional Explanations (EJ1003571)

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Author(s):

Sanchez, EmilioGarcia-Rodicio, Hector

Source:

Learning and Instruction, v26 p1-11 Aug 2013

Pub Date:

2013-08-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Web Based InstructionComputer Assisted InstructionMultimedia MaterialsProtocol AnalysisPlate TectonicsMisconceptionsRetention (Psychology)Time Factors (Learning)Instructional DesignEducational ExperimentsInstructional EffectivenessLearning ProcessesComparative Analysis

Abstract:
The goal of the present study was to examine the mechanisms underlying a strategy that we developed to make instructional explanations effective. In two experiments participants learned about plate tectonics from a multimedia material, including adjunct explanations that revised common misunderstandings. These explanations were either marked (including a device that pointed out the misunderstandi Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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6. Beyond Ball-and-Stick: Students' Processing of Novel STEM Visualizations (EJ1003573)

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Author(s):

Hinze, Scott R.Rapp, David N.Williamson, Vickie M.Shultz, Mary JaneDeslongchamps, GhislainWilliamson, Kenneth C.

Source:

Learning and Instruction, v26 p12-21 Aug 2013

Pub Date:

2013-08-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Prior LearningIndividual DifferencesNovicesOrganic ChemistryScientific ConceptsMisconceptionsExpertiseSTEM EducationIntroductory CoursesVisualizationVisual AidsAdoption (Ideas)Science InstructionEducational ExperimentsInstructional EffectivenessTeaching MethodsProblem SolvingLearning ProcessesEye Movements

Abstract:
Students are frequently presented with novel visualizations introducing scientific concepts and processes normally unobservable to the naked eye. Despite being unfamiliar, students are expected to understand and employ the visualizations to solve problems. Domain experts exhibit more competency than novices when using complex visualizations, but less is known about how and when learners develop r Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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7. Willed Forgetfulness: The Arts, Education and the Case for Unlearning (EJ1004263)

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Author(s):

Baldacchino, John

Source:

Studies in Philosophy and Education, v32 n4 p415-430 Jul 2013

Pub Date:

2013-07-00

Pub Type(s):

Journal Articles; Reports - Evaluative

Peer Reviewed:

Yes

Descriptors:
Experiential LearningArt EducationMultiple IntelligencesCriticismMoral ValuesTeaching MethodsArt ProductsAestheticsLearning ProcessesEducational Philosophy

Abstract:
Established scholarship in arts education is invariably related to theories of development founded on notions of multiple intelligence and experiential learning. Yet when contemporary arts practice is retraced on a philosophical horizon, one begins to engage with "other" cases for learning. This state of affairs reveals art's inherent paradox where the expectation of learning is substituted by fo Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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8. Students' Experiences of Learning Manual Clinical Skills through Simulation (EJ996721)

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Author(s):

Johannesson, EvaSilen, CharlotteKvist, JoannaHult, Hakan

Source:

Advances in Health Sciences Education, v18 n1 p99-114 Mar 2013

Pub Date:

2013-03-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Psychomotor SkillsSkill DevelopmentComputer SimulationClinical ExperienceNursing StudentsUndergraduate StudentsStudent ExperienceLearning ProcessesInterviewsContent AnalysisVideo TechnologyReflection

Abstract:
Learning manual skills is a fundamental part of health care education, and motor, sensory and cognitive learning processes are essential aspects of professional development. Simulator training has been shown to enhance factors that facilitate motor and cognitive learning. The present study aimed to investigate the students' experiences and thoughts about their learning through simulation skills t Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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9. The Effect of Contextualized Conversational Feedback in a Complex Open-Ended Learning Environment (EJ996626)

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Author(s):

Segedy, James R.Kinnebrew, John S.Biswas, Gautam

Source:

Educational Technology Research and Development, v61 n1 p71-89 Feb 2013

Pub Date:

2013-02-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Artificial IntelligenceComputer SimulationComputer Mediated CommunicationIntelligent Tutoring SystemsPretests PosttestsInstructional EffectivenessLearning ProcessesFeedback (Response)MetacognitionScience EducationScientific ConceptsConcept MappingMiddle School StudentsScaffolding (Teaching Technique)Grade 8Computer Assisted InstructionInstructional DesignComparative Analysis

Abstract:
Betty's Brain is an open-ended learning environment in which students learn about science topics by teaching a virtual agent named Betty through the construction of a visual causal map that represents the relevant science phenomena. The task is complex, and success requires the use of metacognitive strategies that support knowledge acquisition, causal map construction, and progress monitoring. Pr Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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10. On the Bridge to Learn: Analysing the Social Organization of Nautical Instruction in a Ship Simulator (EJ996619)

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Author(s):

Hontvedt, MagnusArnseth, Hans Christian

Source:

International Journal of Computer-Supported Collaborative Learning, v8 n1 p89-112 Mar 2013

Pub Date:

2013-03-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Marine EducationNavigationProfessional TrainingSocial EnvironmentInteractionTraining MethodsComputer SimulationSimulated EnvironmentRole PlayingQualitative ResearchComputer Assisted InstructionCooperative LearningInstructional EffectivenessLearning ActivitiesLearning Processes

Abstract:
Research on simulator training has rarely focused on the way simulated contexts are constructed collaboratively. This study sheds light on how structuring role-play and fostering social interactions may prove fruitful for designing simulator training. The article reports on a qualitative study of nautical students training in a ship simulator. The study examines how a group of students, together Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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