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Pub Date: |
2013-02-00 |
Pub Type(s): |
Journal Articles; Reports - Research |
Peer Reviewed: |
Yes |
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Descriptors:
Artificial Intelligence; Computer Simulation; Computer Mediated Communication; Intelligent Tutoring Systems; Pretests Posttests; Instructional Effectiveness; Learning Processes; Feedback (Response); Metacognition; Science Education; Scientific Concepts; Concept Mapping; Middle School Students; Scaffolding (Teaching Technique); Grade 8; Computer Assisted Instruction; Instructional Design; Comparative Analysis
Abstract:
Betty's Brain is an open-ended learning environment in which students learn about science topics by teaching a virtual agent named Betty through the construction of a visual causal map that represents the relevant science phenomena. The task is complex, and success requires the use of metacognitive strategies that support knowledge acquisition, causal map construction, and progress monitoring. Previous research has established that middle school students struggle at such tasks without proper scaffolding and feedback. In Betty's Brain, this feedback is provided by Betty and Mr. Davis, another virtual agent designed to provide guidance and suggestions as students work. This paper discusses our implementation of contextualized conversational (CC) feedback, and then presents the results of an experimental study exploring the effects of this feedback in two 8th-grade science classrooms. The results illustrate some advantages of the CC feedback in comparison with a baseline dialogue mechanism that presents similar strategies in a non-conversational, non-contextualized form. While both groups showed significant pre-to-post test learning gains, the difference in learning gains between the groups was not statistically significant. However, students who received CC feedback more often performed actions in accordance with the advised strategies, and they created higher quality causal maps.
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Author(s): |
Stahl, Gerry |
Source: |
International Journal of Computer-Supported Collaborative Learning, v8 n1 p1-12 Mar 2013 |
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Pub Date: |
2013-03-00 |
Pub Type(s): |
Journal Articles; Reports - Evaluative |
Peer Reviewed: |
Yes |
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Descriptors:
Interaction; Conferences (Gatherings); Educational Research; Research Methodology; Educational Technology; Computer Assisted Instruction; Cooperative Learning
Abstract:
The theme of this year's Computer-Supported Collaborative Learning (CSCL) 2013 conference--"To see the world 'and' a grain of sand: Learning across levels of space, time and scale"--targets a provocative challenge for CSCL, namely that the interactions of collaborative learning be understood, supported and analysed at multiple levels. As the conference call puts it, "the attention to the theoretical, methodological and technological issues of addressing research at multiple levels is highly relevant to current research in CSCL, as well as to developing an emerging understanding of the epistemological and methodological issues that will shape the intellectual efforts well into the future." The attempt to bridge across levels of analysis--in CSCL theory, analysis and practice--stands at the forefront of CSCL research today. CSCL research typically investigates processes at the individual, small-group and community units of analysis. However, individual CSCL studies generally each focus on only one of these units. Moreover, there is little data-based analysis of how the three levels are connected, although it is clear that such connections are crucially important to understanding and orchestrating learning in CSCL settings. The introduction to the last issue of the "International Journal of Computer-Supported Collaborative Learning" (Stahl 2012b) proposed that the levels of individual learning, group cognition and community knowledge building may be connected by emergent "interactional resources," which can mediate between the levels. The question of how the local interactional resources that mediate sequential small-group interaction are related to large-scale socio-cultural context as well as to individual learning is an empirical question in each case. There are many ways these connections across levels take place, and it is likely that they often involve mechanisms that are not apparent to participants. This paper explores one way of thinking about how such connections can occur: interactional resources. (Contains 2 figures.)
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Pub Date: |
2013-03-00 |
Pub Type(s): |
Journal Articles; Reports - Research |
Peer Reviewed: |
Yes |
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Descriptors:
Science Instruction; Visual Aids; Energy; Heat; Interaction; Scientific Concepts; Speech; Content Area Writing; Learning Processes; Computer Assisted Instruction; Multimedia Instruction; Multimedia Materials
Abstract:
This paper reports on a study of students' conceptual sensemaking with science diagrams within a computer-based learning environment aimed at supporting collaborative learning. Through the microanalysis of students' interactions in a project about energy and heat transfer, we demonstrate "how" representations become productive social and cognitive resources in the students' conceptual sensemaking. Taking a socio-cultural approach, the study aims to contribute on two levels. First, by providing insight into the interactional processes in which students encounter a particular type of representation: science diagrams. Second, the study aims to demonstrate that an important aspect of students' encounters with science representations concerns making sense of how to respond to institutional norms and social practices embedded within the context of schooling. The findings demonstrate how the science diagrams become productive social and individual resources for the students by slowing down the students' conceptual sensemaking processes and by opening up a space for the interpretation and negotiation of scientific concepts, as well as of the representations themselves. The study also shows the challenges involved when students move from oral to written accounts in their inquiries.
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Pub Date: |
2013-00-00 |
Pub Type(s): |
Journal Articles; Reports - Descriptive |
Peer Reviewed: |
Yes |
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Descriptors:
Computer Assisted Instruction; Cooperative Learning; Guidance; Scripts; Teaching Methods; Role; Learning Processes; Knowledge Level; Learning Theories
Abstract:
This article presents an outline of a script theory of guidance for computer-supported collaborative learning (CSCL). With its 4 types of components of internal and external scripts (play, scene, role, and scriptlet) and 7 principles, this theory addresses the question of how CSCL practices are shaped by dynamically reconfigured internal collaboration scripts of the participating learners. Furthermore, it explains how internal collaboration scripts develop through participation in CSCL practices. It emphasizes the importance of active application of subject matter knowledge in CSCL practices, and it prioritizes transactive over nontransactive forms of knowledge application in order to facilitate learning. Further, the theory explains how external collaboration scripts modify CSCL practices and how they influence the development of internal collaboration scripts. The principles specify an optimal scaffolding level for external collaboration scripts and allow for the formulation of hypotheses about the fading of external collaboration scripts. Finally, the article points toward conceptual challenges and future research questions. (Contains 1 table.)
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