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1. Design and Development of Physics Module Based on Learning Style and Appropriate Technology by Employing Isman Instructional Design Model (EJ989258)

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Author(s):

Alias, NorlidahSiraj, Saedah

Source:

Turkish Online Journal of Educational Technology - TOJET, v11 n4 p84-93 Oct 2012

Pub Date:

2012-10-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
PhysicsInstructional EffectivenessTeaching MethodsInstructional DesignAppropriate TechnologyCognitive StyleForeign CountriesInterviewsTeacher AttitudesStudent AttitudesPretests PosttestsScience AchievementScoresMeasures (Individuals)Comparative AnalysisGender DifferencesSecondary School StudentsSecondary School TeachersEducational Technology

Abstract:
The study was aimed at designing and developing a Physics module based on learning style and appropriate technology in secondary educational setting by employing Isman Instructional Design Model and to test the effectiveness of the module. The paper draws attention to the design principles which employs Isman Instructional Design Model. The prototype module was tested among two teachers and 14 pa Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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2. Technology as the Enabler of a New Wave of Active Learning (EJ984732)

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Author(s):

Rollag, KeithBillsberry, Jon

Source:

Journal of Management Education, v36 n6 p743-752 Dec 2012

Pub Date:

2012-12-00

Pub Type(s):

Journal Articles; Reports - Descriptive

Peer Reviewed:

Yes

Descriptors:
Educational TechnologyActive LearningAdministrator EducationLearning ExperienceInfluence of TechnologyEducational AdministrationManagement DevelopmentTechnology Uses in EducationTeaching MethodsInstructional InnovationTechnological LiteracyAppropriate Technology

Abstract:
Education has always been slow on the uptake of new technology. Instructors have established time-worn methods of teaching, and the performance nature of the job puts an emphasis on reliability and predictability. The last thing an instructor wants to be doing is fumbling around trying to make something work in front of an audience of 200 undergraduates. Although LCD projectors and whiteboards ha Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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3. Virtual Team Meetings: Reflections on a Class Exercise Exploring Technology Choice (EJ984731)

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Author(s):

Bull Schaefer, Rebecca A.Erskine, Laura

Source:

Journal of Management Education, v36 n6 p777-801 Dec 2012

Pub Date:

2012-12-00

Pub Type(s):

Journal Articles; Reports - Evaluative

Peer Reviewed:

Yes

Descriptors:
Appropriate TechnologyTeamworkComputer SimulationMeetingsInformation TechnologyCourse ContentTeaching MethodsBusiness EducationManagement Development

Abstract:
Students find that choosing the appropriate technology for a virtual team meeting is not as simple as it first appears. The authors describe a class exercise used to demonstrate the benefits and drawbacks of using virtual team meetings by requiring students to replace a face-to-face meeting with a virtual meeting. The exercise challenged students' assumptions about the ease of meeting virtually, Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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4. Understanding Preservice Teachers' Technology Use through TPACK Framework (EJ979700)

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Author(s):

Pamuk, S.

Source:

Journal of Computer Assisted Learning, v28 n5 p425-439 Oct 2012

Pub Date:

2012-10-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Technology Uses in EducationModelsEducational TechnologyTeaching ExperiencePreservice Teacher EducationAppropriate TechnologyTechnology IntegrationData AnalysisPreservice TeachersPedagogical Content Knowledge

Abstract:
This study discusses preservice teachers' achievement barriers to technology integration, using principles of technological pedagogical content knowledge (TPACK) as an evaluative framework. Technology-capable participants each freely chose a content area to comprise project. Data analysis based on interactions among core components of TPACK revealed that participants struggled with developing new Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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5. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) (Madrid, Spain, October 19-21, 2012) (ED542606)

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Author(s):

N/A

Source:

International Association for Development of the Information Society

Pub Date:

2012-10-00

Pub Type(s):

Collected Works - Proceedings

Peer Reviewed:

Descriptors:
Academic AchievementAcademic PersistenceAcademic Support ServicesAccess to ComputersAccess to EducationAccess to InformationAccountingAcousticsAdministrationAdolescentsAlignment (Education)Appropriate TechnologyArt TeachersArtificial IntelligenceAt Risk StudentsAttentionAutismAutomationBarriersBehavior ChangeBiologyBooksBrainBusiness Administration EducationBusinessCalculusCareer ExplorationCareer ReadinessCase StudiesCausal ModelsCerebral PalsyChange AgentsClassificationClassroom CommunicationClassroom EnvironmentClient Server ArchitectureCognitive ProcessesCognitive ScienceCognitive StructuresCognitive StyleCollaborative WritingCollege FacultyCollege FreshmenCollege InstructionCollege ReadinessCollege StudentsColorCommunication (Thought Transfer)Communication SkillsCommunicationsCommunities of PracticeCommunity DevelopmentComparative AnalysisCompetitionComputer Assisted InstructionComputer Assisted TestingComputer GamesComputer InterfacesComputer LiteracyComputer Mediated CommunicationComputer NetworksComputer Science EducationComputer ScienceComputer SecurityComputer SimulationComputer SoftwareComputersConcept MappingConstructivism (Learning)Content AnalysisContext EffectConventional InstructionCooperationCooperative LearningCorporate EducationCorrelationCost EffectivenessCreativityCriteriaCritical ThinkingCuesCurriculum DesignCurriculumData AnalysisData CollectionData ProcessingDataDatabase Management SystemsDecision MakingDelivery SystemsDesignDevelopmentDifficulty LevelDisabilitiesDiscovery LearningDistance EducationEducational ResearchDown SyndromeDropoutsEcologyEditingEducational AssessmentEducational AttainmentEducational EnvironmentEducational FinanceEducational GamesEducational MediaEducational ObjectivesEducational PracticesEducational PsychologyEducational QualityEducational ResourcesEducational TechnologyElectronic LearningElectronic PublishingElectronicsElementary EducationElementary Secondary EducationEmotional ResponseEnergyEngineeringEnglish (Second Language)EntrepreneurshipEnvironmental EducationEpistemologyEquipmentEvaluation MethodsEvaluative ThinkingEvidenceExhibitsExpertiseEye MovementsFaculty DevelopmentFeedback (Response)Foreign CountriesForeign PolicyForestryFormative EvaluationGeneral EducationGeographic LocationGlobal ApproachGoal OrientationGraduate StudentsGrammarGrounded TheoryGroup DynamicsGroup ExperienceGroup MembershipHandheld DevicesHeterogeneous GroupingHigh School StudentsHigh SchoolsHigh Stakes TestsHigher EducationHolistic ApproachHypermediaIdentificationImaginationImmigrationIndexingIndigenous PopulationsInfluence of TechnologyInformal EducationInformation DisseminationInformation LiteracyInformation ManagementInformation RetrievalInformation ScienceInformation SeekingInformation SkillsInformation StorageInformation TechnologyInquiryInstructionInstructional DesignInstructional EffectivenessIntegrated Learning SystemsInteractionInterdisciplinary ApproachInternetInterpersonal CommunicationInterpersonal RelationshipInterrater ReliabilityInterventionIntroductory CoursesItalianItem BanksKindergartenKnowledge LevelLaboratoriesLaboratory EquipmentLanguage RoleLearner EngagementLearning ActivitiesLearning ExperienceLearning MotivationLearning ProcessesLearning TheoriesLearningLexicographyLifelong LearningLikert ScalesLiteracyLogical ThinkingMan Machine SystemsMathematical LogicMathematical ModelsMathematicsMetacognitionMetadataMiddle School StudentsMixed Methods ResearchModelsMotivationMultimedia MaterialsMuseumsNational ProgramsNative SpeakersNatural Language ProcessingNonprint MediaNorwegianNovicesOfficial LanguagesOnline CoursesOnline SearchingOpen Source TechnologyOpportunitiesOutcomes of EducationOwnershipPattern RecognitionPeer EvaluationPeer RelationshipPerformance Based AssessmentPersonal AutonomyPersonality TraitsPhysical EnvironmentPilot ProjectsPlanningPlayPredictionPredictor VariablesPreservice Teacher EducationPreservice TeachersPrior LearningPrivacyProbabilityProblem Based LearningProblem SolvingProduction TechniquesProgrammingPublic AgenciesPublic PolicyQuestioning TechniquesReading ImprovementReference MaterialsReflectionRelevance (Education)Religious EducationResearch MethodologyRole PlayingScaffolding (Teaching Technique)Schemata (Cognition)ScholarshipSchool PolicyScience ActivitiesScience Process SkillsScientific MethodologyScoresSearch EnginesSecond Language InstructionSecond Language LearningSecondary EducationSecondary School ScienceSecondary School StudentsSelectionSelf ControlSelf Evaluation (Individuals)SemanticsSemi Structured InterviewsSemitic LanguagesSharing BehaviorSimulated EnvironmentSocial BehaviorSocial NetworksSocial StudiesSocial Support GroupsSocial SystemsSpecial Needs StudentsStakeholdersStandardsStory TellingStrategic PlanningStudent AttitudesStudent BehaviorStudent Centered CurriculumStudent CharacteristicsStudent EmpowermentStudent EvaluationStudent ImprovementStudent MotivationStudent SurveysStudentsStudy HabitsSummative EvaluationSummer SchoolsSustainabilitySynthesisSystems AnalysisTaxonomyTeacher InfluenceTeacher Student RelationshipTeaching MethodsTeaching SkillsTeamworkTechnical EducationTechnical OccupationsTechnological AdvancementTechnology IntegrationTechnology Uses in EducationTelecommunicationsTest ReliabilityTestsTextbooksTheory Practice RelationshipThinking SkillsTime ManagementTimeTutoringTutorsUnderachievementUndergraduate StudentsUsers (Information)Video TechnologyVirtual ClassroomsVisual AidsVisual EnvironmentVisual LiteracyVisualizationVocabulary DevelopmentWater QualityWeb 2.0 TechnologiesWeb SitesWeighted ScoresWorkshopsWorld ViewsWriting Improvement

Abstract:
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a fast pace and affecting academia and professional p Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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6. Theorizing "Why" in E-Learning--A Frontier for Cognitive Engagement (ED542651)

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Author(s):

Mason, Jon

Source:

International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) (Madrid, Spain, Oct 19-21, 2012)

Pub Date:

2012-10-00

Pub Type(s):

Reports - Descriptive; Speeches/Meeting Papers

Peer Reviewed:

Descriptors:
Foreign CountriesQuestioning TechniquesInquiryCollege StudentsArt TeachersHigh SchoolsAppropriate TechnologyInformation LiteracyInformation SkillsElectronic LearningNatural Language ProcessingCognitive ProcessesDifficulty LevelScaffolding (Teaching Technique)Information RetrievalLibrarians

Abstract:
"Asking why" is an important foundation of inquiry and fundamental to the development of reasoning skills and learning. Despite this, and despite the relentless and often disruptive nature of innovations in information and communications technology (ICT), sophisticated tools that directly support this basic act of learning appear to be undeveloped, not yet recognized, or in the very early stages Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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7. Educating Parents of Gifted Children: Designing Effective Workshops for Changing Parent Perceptions (EJ978184)

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Author(s):

Weber, Christine L.Stanley, Laurel

Source:

Gifted Child Today, v35 n2 p128-136 Apr 2012

Pub Date:

2012-04-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
GiftedParenting StylesParent EducationParent WorkshopsInstructional DesignCurriculum DevelopmentProgram EffectivenessIndividual CharacteristicsAbility IdentificationAppropriate TechnologyPretests PosttestsChild RearingIndividual DevelopmentParent Counseling

Abstract:
The focus of this study was to determine the effectiveness of a series of free workshops for parents of gifted children. The parent education workshops provided research-based information as recognized by experts in the field of counseling gifted children. Content areas include the characteristics of gifted children, identification, appropriate education, and parenting practices. Differences betw Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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8. Virtual Chemistry Laboratory: Effect of Constructivist Learning Environment (EJ976940)

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Author(s):

Tatli, ZeynepAyas, Alipasa

Source:

Turkish Online Journal of Distance Education, v13 n1 p183-199 Jan 2012

Pub Date:

2012-01-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Constructivism (Learning)Experimental GroupsControl GroupsChemistryInstructional MaterialsGrade 9Educational EnvironmentScience LaboratoriesQuasiexperimental DesignVirtual ClassroomsSemi Structured InterviewsElectronic LearningCoursewareAppropriate TechnologyComputer SimulationInstructional EffectivenessDistance EducationTechnology Uses in EducationTeaching Methods

Abstract:
The lab applications, which were started to be applied through mid 19th century, not only provide a new point of view but also bring about a new dimension to the lessons. At early times they were used to prove theoretical knowledge but lately they turned into environments where students freely discover knowledge as an individual or in groups. The activities that have come up with the recent form Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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9. A Tanzanian Perspective of the Technical Aspects of IT Service Management Education (EJ972585)

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Author(s):

Kemppainen, JyriTedre, MattiSutinen, Erkki

Source:

Journal of Information Technology Education: Research, v11 p103-124 2012

Pub Date:

2012-00-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Foreign CountriesDeveloping NationsEngineering EducationWork EnvironmentAdvocacyCultural RelevanceClimateAdministrator EducationCurriculum DesignInformation TechnologyCivil EngineeringDeveloped NationsCommunication SkillsLeadershipComputer Science EducationCollege InstructionCollege CurriculumEducational StrategiesJob SkillsAdministrator CharacteristicsAdministrator EffectivenessAdministrator RoleManagerial OccupationsTechnical SupportRegional CharacteristicsEnvironmental InfluencesEnergySafetyFacilitiesTechnology TransferTechnical AssistanceEconomic DevelopmentAppropriate TechnologyComputer NetworksComputer System DesignUtilitiesComputer PeripheralsEquipment MaintenanceCase Studies

Abstract:
Information technology (IT) professionals face markedly different kinds of challenges in developing countries from the ones in developed countries. Based on the research literature and our fourteen years of fieldwork in Iringa, Tanzania, we have identified eight groups of technical characteristics of IT work that significantly affect the work of IT service management professionals in that particu Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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10. Tribal Recommendations for Designing Culturally Appropriate Technology-Based Sexual Health Interventions Targeting Native Youth in the Pacific Northwest (EJ970441)

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Author(s):

Rushing, Stephanie CraigStephens, David

Source:

American Indian and Alaska Native Mental Health Research: The Journal of the National Center, v19 n1 p76-101 2012

Pub Date:

2012-00-00

Pub Type(s):

Journal Articles; Reports - Research

Peer Reviewed:

Yes

Descriptors:
Participatory ResearchVideo GamesResearch MethodologyAmerican IndiansAlaska NativesYoung AdultsAppropriate TechnologyNorth AmericansTribesCulturally Relevant EducationCultural RelevanceEducational TechnologyHealth PromotionInterventionYouth ProgramsAcquired Immunodeficiency Syndrome (AIDS)Sexually Transmitted DiseasesPreventionLiterature Reviews

Abstract:
Media technologies, including the Internet, cell phones, and video games, offer new avenues to reach Native youth on sensitive health topics. Project Red Talon, a sexually transmitted disease (STD)/HIV prevention project that serves the 43 federally recognized tribes in Oregon, Washington, and Idaho, used community-based participatory research methods in partnership with the Northwest tribes to r Note:The following two links are not-applicable for text-based browsers or screen-reading software. Show Full Abstract

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