Author(s): |
Ward, Thomas B. |
Source: |
Learning and Individual Differences, v18 n4 p363-366 2008 |
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Pub Date: |
2008-00-00 |
Pub Type(s): |
Journal Articles; Reports - Research |
Peer Reviewed: |
Yes |
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Descriptors:
Creativity; Individual Differences; Creative Thinking; Creative Activities; Athletics; Correlation; Experiments
Abstract:
Previous studies have shown that a predominant tendency in creative generation tasks is to base new ideas on well-known, specific instances of previous ideas (e.g., basing ideas for imaginary aliens on dogs, cats or bears). However, a substantial minority of individuals has been shown to adopt more abstract approaches to the task and to develop more original products as a result. Because domain knowledge is sometimes thought to be associated with more abstract representations, it is possible that these individual differences are linked to how much people have learned about the domain in question. The present study explored the relationship between domain knowledge, the tendency to rely on specific domain instances and both the originality and practicality of outcomes in a task in which participants designed novel sports. In addition to designing novel sports, participants rated their own knowledge about and participation in sports, and they took a short test of sport knowledge. As in previous studies, there were individual differences in approaches to the task, and participants who relied on specific known sports (e.g., basketball) produced less original designs. Neither the measures of sport knowledge nor the measure of sport participation related to the tendency to rely on specific instances in developing the novel sports or to the originality of those creations. However, there were links between tested knowledge and the rated practicality of the designs. (Contains 1 table.)
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Pub Date: |
2006-00-00 |
Pub Type(s): |
Journal Articles; Reports - Evaluative |
Peer Reviewed: |
Yes |
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Descriptors:
Creativity Tests; Check Lists; Adolescents; Academically Gifted; Creativity; Test Construction; Personality Traits; Student Behavior; Risk; Motivation; Art Expression; Talent; Theories; Predictor Variables; Recreational Activities
Abstract:
This paper examines the structure of implicit theories of creativity in a sample of gifted adolescents and describes the development and use of the Creative Self Checklist and the Creative Individual Checklist, adjective checklists designed to assess endorsement of creativity-related personality and behavioral attributes. Findings indicate that the gifted rate aspects of risk-taking and inquisitiveness as primary facets of their own creativity while defining artistic abilities and energy and motivation as important parts of creativity in others. This study also assessed the role that these implicit theories play in the display of creative behaviors with regard to both performance on creativity tests and participation in creative hobbies. Findings indicate that while performance on creativity measures is predictive of creative hobby participation, greater self-endorsement of beliefs that are positively related to creativity also significantly predict creative behaviors. (Contains 6 tables and 2 figures.)
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Author(s): |
Ward, Thomas B. |
Source: |
American Psychologist, v56 n4 p350-54 Apr 2001 |
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Pub Date: |
2001-00-00 |
Pub Type(s): |
Journal Articles; Reports - Descriptive |
Peer Reviewed: |
Yes |
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Descriptors:
Cognitive Processes; Creative Thinking; Creative Writing; Creativity
Abstract:
Explores the use of conceptual combination in Stephen Donaldson's development of ideas for his fantasy books. Uses Donaldson's own account to illustrate the general principles of a creative cognition approach to understanding creativity and the role of the process of conceptual combination. Assesses links between Donaldson's and others' anecdotal accounts of creativity and laboratory investigations. Argues for a convergence approach. (SM)
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